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  1. #181
    Player
    He-Saiyan's Avatar
    Join Date
    Sep 2019
    Posts
    65
    Character
    The-man That-is-super
    World
    Malboro
    Main Class
    Lancer Lv 70
    The OP mentioned collecting mobs; that is basically how it works in other mmo. In XI, if your pet dies, you gotta buy another or tame another. In other mmo, you simply select which pet you want to call. In WoW, you can pretty much tame anything but they shrink down to size when summoned by the player.

    XI had some of the worst pet mechanics ever. Hopefully XIV follows what the OP suggested. You know how everyone walks around with a grasshopper in XI? We have to rely on them to release pets which are abundant in the wilds. We don't even have most of the families, because the pets are capped. BST is a mess in XI.

    So it makes more to sense to I don't know.......Tame whats roaming the wilds instead of waiting for developers to release stuff already walking around in the game?

    If it is a limited job, what is off limits? Are BST taming Spoken like the BST mobs from XI did the players? Skys the limit as a limited job. Group job, expect to see everyone walking around with crabs.
    (Pun intended I guess....)
    (2)

  2. #182
    Player
    Kikoten's Avatar
    Join Date
    Sep 2014
    Posts
    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Lambdafish View Post
    I think your point shows a fundamental misunderstanding of what BLU is trying to be (which is the devs fault, not yours). You see it as a DoM when actually it isn't and never should have been. One critique I have seen of BLU is simply in how it is named and presented, instead of being a "limited job" it would be categorised as a Disciple of Knowledge, completely separate from battle classes, and seen as an alternative activity like DoH/DoL, with the focus being a hybrid of battle/collecting. If we are calling BLU limited for not being able to raid, should we also call ALC limited because it made CHM a crafter not a DoM job?

    BLU is not limited, BLU is different, that is the key difference that this change makes. BLU can do all the dungeons and raids within its level and has an incentive to, and there is meaningful content built around that idea, it just isn't mixed in with the other jobs, because it isn't the same Discipline as them, it is separate content.

    Making BST a DoK rather than a DoW would only enhance the experience that BLU was trying to create, and would be really healthy for the game.
    Yes, yes, and yes. Disciple of Knowledge would fit BLU best. I'm thinking about giving BLU another try.
    (4)
    Three Ilm Knights, One Thousand Malm Road

  3. #183
    Player
    Daemius's Avatar
    Join Date
    Aug 2013
    Location
    Terncliff
    Posts
    206
    Character
    Talia Rai
    World
    Diabolos
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kikoten View Post
    Yes, yes, and yes. Disciple of Knowledge would fit BLU best. I'm thinking about giving BLU another try.
    You should do it. It's fun. BLU stuff still fairly active, even on Crystal (my home). Just don't be afraid to start your own PF if you don't see anything going on. There's plenty of hungry BLU out there, just not enough that take the first step of starting groups.
    (2)

  4. #184
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Daemius View Post
    Tackling old raid content with a full part of BLUs is great. There's a lot of cool stuff you can do as BLU that you can't with a standard comp.
    Like what? Tackling old content is not something only BLU can do.
    (5)
    Graphics
    MSQ
    Viper

  5. #185
    Player
    Mahoukenshi's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    363
    Character
    Altina Schwarzer
    World
    Twintania
    Main Class
    Red Mage Lv 80
    While I have no intent of playing BLU *shudders at thought of needing to do extremes*, I just want to fully support the idea behind "Disciple of Knowledge". People are conditioned to look for classifications and such so names like "Advanced Job" would, for example, imply that the job would/should be better than the others. Whereas the current "Limited" implies rather the contrary (even though it's not an entire lie given the restrictions and different level gap).
    (1)
    Just a proud bad-skilked player

  6. #186
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Reinha View Post
    Like what? Tackling old content is not something only BLU can do.
    But no job can tackle old content the way BLU can. With BLU old content feels fresh. Learning ARR a new way has given the content a new lease of life. Imagine doing a Sophia EX learning party in 2020, that's what BLU managed to do.
    (2)
    Last edited by Lambdafish; 02-07-2020 at 06:45 AM.

  7. #187
    Player
    Daemius's Avatar
    Join Date
    Aug 2013
    Location
    Terncliff
    Posts
    206
    Character
    Talia Rai
    World
    Diabolos
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Reinha View Post
    Like what? Tackling old content is not something only BLU can do.
    It's not just tackling old content. You have to view it through the lens of doing content specifically with BLU which is hard to do if you haven't actually tired it yourself. It's basically an all new fight. But too many people are caught up on the "limited" aspect of the job or what they wished it could be to give it a fair shake.
    (1)

  8. #188
    Player
    Saix027's Avatar
    Join Date
    Jul 2017
    Posts
    136
    Character
    Ashyra Leyran
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Daemius View Post
    It's not just tackling old content. You have to view it through the lens of doing content specifically with BLU which is hard to do if you haven't actually tired it yourself. It's basically an all new fight. But too many people are caught up on the "limited" aspect of the job or what they wished it could be to give it a fair shake.
    I don't see how this is so much more exciting then normal groups, in the end you are a Tank, DD or Healer as Bluemage, spaming one heal or one strong attack like any other class does, there is no mechanic you have to adjust like the arena, you just spam one or two attacks, considering most "mechanics" from the Bluemage not work anyway on most bosses still.
    (6)

  9. #189
    Player
    Ghald's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    131
    Character
    Wolf Ghaladia
    World
    Kujata
    Main Class
    Samurai Lv 90
    (5)
    Common sense is not so common anymore.

  10. #190
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Saix027 View Post
    I don't see how this is so much more exciting then normal groups, in the end you are a Tank, DD or Healer as Bluemage, spaming one heal or one strong attack like any other class does, there is no mechanic you have to adjust like the arena, you just spam one or two attacks, considering most "mechanics" from the Bluemage not work anyway on most bosses still.
    Tanking as a BLU feels nothing like the other tanks, it feels like you are a DPS trying to cheese a fight with a broken move. Healing feels like this too. Because both roles are ultimately a DPS, their respective toolkits aren't as strong and the entire dynamic of the group is trying to compensate for this. Something as simple as a tank swap can require group coordination. It's more akin to trying to solo old content or taking 8 PLDs and trying to do old raids synced, it's the same fight done with additional challenges and considerations that make it fresh. Just because aetherial mimicry exists doesn't change that.

    To show you what I mean I'll even point out specific examples:

    - the only tank mitigation has a cast bar and high MP cost. Tank needs to manage this carefully.
    - Tank damage is nonexistant, which is a game changer in a culture of FFlogs and parsers, and means that BLU tanking feels the most like a tank that the role has had in a very long time
    - Raise has a cool down so the group needs to coordinate in the event of death
    - no oGCD healing, meaning - like the lack of damage on tanks - healers are primarily healing, far more than their regular counterparts. The lack of strong heals also means heavy communication between the tanks and healers when it comes to certain damaging mechanics.

    Quote Originally Posted by Ghald View Post
    Do you maybe want to elaborate on what you don't like about BLU and why it would be so bad that BST is like it?
    (2)
    Last edited by Lambdafish; 02-10-2020 at 08:32 PM.

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