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  1. #11
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Lambdafish View Post
    Why would the devs do this instead of making a whole new job? This has the same drawbacks as people who ask for advanced jobs like Ranger.
    Because it would be using the same skills/animations as the limited blu, just with specific loadouts, unlike a ranger subset which would use different skills

    Edit:
    Pretty rude to edit in more information to your post without marking it as such but hey

    Blue's support identity shifts from game to game, in some its debuffs, in some its about buffing the party, both of which could be present and could be present in a "full job" (and yes, full job does have a meaning, limited jobs are level limited and cannot use key features meaning by definition there is a pretty large distinction between full jobs and limited jobs), FFV is but one example, one example where it still has a suite of party buffs and a few enemy debuffs, (some of which could be present in content)

    DPS blu does have a "set" dps rotation in dps mimicry, 3 spells for each of the mimicry debuffs, sot, bristle, and the primal skills, White wind, mighty guard(reworked to be more like actual mighty guard and not just a tank stance) and bad breath could all be present in a rotation if balanced according

    Continueing for my why, my counter would be why not, you say what would provide to actual blu, I'd say a potentially bigger pool of players to do the limited content. You're being incredibly narrow minded saying it would benefit no one, as it would benefit the "Blue Purists" and the people who like the limited content, you get both.

    You seem to be very good and constructing strawmen of what other people actually want, nowhere did i say i would want it stripped down to 5 skills, or take away from limited content, get a grip man. But I've been here before with you, I don't think we're ever going to agree, nor are you going to be in anyways open to any suggestions

    Edit 2:

    What I mean by the "set" rotation it already has is in order to do optimal damage on raid bosses on blue you need

    1.Off Guard
    2. Astral Skill
    3. Umbral Skill
    4. Physical Skill
    5. On Demand Weaving skill (knife or sonic boom)
    6. Bristle
    7. Song of Torment
    8. Magic Hammer
    9. Devour
    10. Moon Flute
    11. Condensed Libra
    12. Aetherial Mimicry
    13. Eruption/Feather Rain
    14. Shock Strike
    15. Mountain Buster
    16. J-Kick
    17. Glass Dance
    18. Supranaka
    19. Revenge Blast
    20. Whistle
    21. Final Sting
    22. Level 5 Death

    This Skills currently form and actually pretty alright rotation for blue mage to follow, this rotation with tweaks is what I would consider for a full blu rotation as a skeleton, without access to 5 death and like self destruct, I could write a large writup on how I would expand on this skillset as a level 80 job, but I'll leave it there for now, and I'm just going to assume people know why these skills form a rotation
    (1)
    Last edited by ReiMakoto; 02-02-2020 at 12:17 AM.
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"