Because it would be using the same skills/animations as the limited blu, just with specific loadouts, unlike a ranger subset which would use different skills
Edit:
Pretty rude to edit in more information to your post without marking it as such but hey
Blue's support identity shifts from game to game, in some its debuffs, in some its about buffing the party, both of which could be present and could be present in a "full job" (and yes, full job does have a meaning, limited jobs are level limited and cannot use key features meaning by definition there is a pretty large distinction between full jobs and limited jobs), FFV is but one example, one example where it still has a suite of party buffs and a few enemy debuffs, (some of which could be present in content)
DPS blu does have a "set" dps rotation in dps mimicry, 3 spells for each of the mimicry debuffs, sot, bristle, and the primal skills, White wind, mighty guard(reworked to be more like actual mighty guard and not just a tank stance) and bad breath could all be present in a rotation if balanced according
Continueing for my why, my counter would be why not, you say what would provide to actual blu, I'd say a potentially bigger pool of players to do the limited content. You're being incredibly narrow minded saying it would benefit no one, as it would benefit the "Blue Purists" and the people who like the limited content, you get both.
You seem to be very good and constructing strawmen of what other people actually want, nowhere did i say i would want it stripped down to 5 skills, or take away from limited content, get a grip man. But I've been here before with you, I don't think we're ever going to agree, nor are you going to be in anyways open to any suggestions
Edit 2:
What I mean by the "set" rotation it already has is in order to do optimal damage on raid bosses on blue you need
1.Off Guard
2. Astral Skill
3. Umbral Skill
4. Physical Skill
5. On Demand Weaving skill (knife or sonic boom)
6. Bristle
7. Song of Torment
8. Magic Hammer
9. Devour
10. Moon Flute
11. Condensed Libra
12. Aetherial Mimicry
13. Eruption/Feather Rain
14. Shock Strike
15. Mountain Buster
16. J-Kick
17. Glass Dance
18. Supranaka
19. Revenge Blast
20. Whistle
21. Final Sting
22. Level 5 Death
This Skills currently form and actually pretty alright rotation for blue mage to follow, this rotation with tweaks is what I would consider for a full blu rotation as a skeleton, without access to 5 death and like self destruct, I could write a large writup on how I would expand on this skillset as a level 80 job, but I'll leave it there for now, and I'm just going to assume people know why these skills form a rotation



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