I don’t mind limited job as long as I don’t have to farm beast from primal fight over and over and over ....
I don’t mind limited job as long as I don’t have to farm beast from primal fight over and over and over ....
Choose exactly 3 monster types (Couerls, Flans, Wolves, Tonberries, Marlboros, etc etc) out of the X many we have in this game to control, and now explain to everybody else why the types they want aren't making the cut. That is why I'm certain it's not going to be made into a normal job in this game, there would be far too much complaining over certain types not being controllable, or why couldn't all of them be controllable, etc etc. The devs can't win in that situation. Sure they can't win in a Limited Job situation either, but would you rather have a faux Beastmaster or a real one?
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Most of the people that play this game dont raid. So I honestly dont care about that "meta" there...I just want those that really wanted to play this job in any group content at all (like recent content and not locked to blue parties or being carried by others..) to have that and maybe if it was done fine it could have been another job I liked too.You guys really want BLU to be made a normal job just so people can still exclude you off raiding and other stuff because its not as OP or balanced as the other? Look at the casters right now and tell me if you want that. At the very least if BLU was OP thered be a miriad of complaint threads from rdm, smn and blm about it. No thanks I dont want that life.
So instead of giving the majority of the people a chance to play this job as a main in every content its now utterly restricted and seemingly even the devs dont have a clue on what to do with it. Its a limited job because its too OP..yet its probably one of the weakest jobs at lvl 50..its also sold as a solo job yet most of the skills are grinded in old group content..and the next addition to this after months is another group activity..where is the solo part again?
And carneval really is nothing that special either..and after you have done them once you are only getting something out of it after the weekly reset..and now they even have to put in a mount probably to incentive people to do the new content..
There will always be limits..blue being limited also did not give him every single spell in the game either. So even if its limited beastmaster will also not get every beast in the game thus you might ask yourself the question too..(they need to create these pets and give them skills and stats.)Choose exactly 3 monster types (Couerls, Flans, Wolves, Tonberries, Marlboros, etc etc) out of the X many we have in this game to control, and now explain to everybody else why the types they want aren't making the cut. That is why I'm certain it's not going to be made into a normal job in this game, there would be far too much complaining over certain types not being controllable, or why couldn't all of them be controllable, etc etc. The devs can't win in that situation. Sure they can't win in a Limited Job situation either, but would you rather have a faux Beastmaster or a real one?
What would be so bad about a beastmaster that has x amount of beasts for normal content as a normal job and then give us the option (like the fishing log) to just collect the rest outside of it? What are you even planning to do with a limited beastmaster? Send your beast against fates? Have another carneval that is simply done by having the right beast for the right stage and move out of stuff?
I would be quite happy if every job ingame is a normal job and has side content on top of that. Perform for bards, new monster skills for blue, collecting more beasts for beastmasters. These all could still be there but at least also give the people the chance to use the job in the rest of the content.
Last edited by Alleo; 12-07-2019 at 08:02 PM.
No. That's not how it works. Like at all. In fact that's incredibly daft to think, given how this game has devs that actually listen.
You are thinking of it as one mistake means you should never, ever try again. Which is, as I said, daft. You burnt your first cake, oops. Why are you not allowed to try again and improve where you failed?
False equivalence. Bard playing those songs does not effect battles. Beastmaster controlling monsters does, due to their ability to control almost everything.
FFV, there was barely anything they couldn't control.
FFX-2, they had a singular pet they controlled and everything they did was a command to the pet, they themselves did not attack at all.
FFXI, similar to FFX-2 in that you could only have one pet out (though you could get multiples I believe) and the pets did the majority of the attacking. AI had control here for the most part, and the pet could grab aggro. Due to how the pet system works right now in FFXIV, I don't believe that'll be possible.
FFTA and FFTA-2, you could control a monster for a single turn only. That was all a Beastmaster could do, control enemies.
While you could make a case for them being a melee pet class, the problem persists in that you'd have to choose which monsters they'd be able to pull out and use, and that the pet would be doing the majority of the attacking (unless they create a large amount of attacks for the Beastmaster themselves). They'd probably copy a number of Summoner's pet actions (Egi Assault I, Egi Assault II, Enkindle, etc) and put a different icon on it.
NO. More. Limited. Jobs. Why should i waste my time with a job the only goes up to lvl 50 and you can't do dungeons with it?
Bard has songs which affect battle and songs which don't. It's a functional job with a "limited job" gimmick. This is a false dichotomy:
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That's a major simplification of it. First off, BST got an A+ rating in axes which means they're the best of any jobs to use that weapon. So they can do a lot of damage on their own.FFXI, similar to FFX-2 in that you could only have one pet out (though you could get multiples I believe) and the pets did the majority of the attacking. AI had control here for the most part, and the pet could grab aggro. Due to how the pet system works right now in FFXIV, I don't believe that'll be possible.
BST worked by you charming a pet in the zone and have it fight besides you, or that was the plan. But due to charm not always working, people fighting monsters many levels above them and pets not getting any accuracy/attack bonuses meant that the BST pet would either not do a lot(miss or weak attacks) or the BST would have to charm a strong pet(levels above the BST) but that would screw with the party's exp gain.
Those were some of the factors that forced BST to be a solo job, so they had to adapt. Pitting a strong, charmed pet against a strong monster and work in a way that the BST didn't get hit while killing the monster.
Later jog pets were introduced which were summoned, timed pets.
What you described above with the pets doing most of the damage is much more akin to the FFXI summoner than anything(and FFXI SMN had to go around to gather avatars to actually be able to do anything meaningful).
Last edited by Kisshu; 12-08-2019 at 01:59 AM.
I love the idea of Beastmaster in FFXIV, but looking back at Summoner....how many pets will we get, and will they get balanced so that they are ALL valuable Even if situational?
Titan was pretty useless and it was suppose to be a tank. Also....what's the Role and the weapon?
I'm sure another new tank would be amazing, but it's probly gonna be better as a dps.
Or a pipedream...it could be the 1st all rounder and get 1-2 pets that turn you into a healer
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