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  1. #1
    Player
    He-Saiyan's Avatar
    Join Date
    Sep 2019
    Posts
    65
    Character
    The-man That-is-super
    World
    Malboro
    Main Class
    Lancer Lv 70
    Quote Originally Posted by DynnDiablos View Post
    Well, excuse me for posting. Didn't realize I would get so much negativity. Anyway for the moderators to just remove this topic then. Obviously, it is of no interest to anyone.
    The loudest always seem like a majoirty. So, people who vote up threads against limited jobs seem like a majority, because people like myself who don't care do not vote in these threads. Not every player who plays an mmo post on the forums.

    BST was always a solo job. A dev on the FFXI forums explained the original design for BST. Here you go

    "The original concept of beastmaster was a frontline job based around Charming monsters to turn the tide of battle.
    The process of Charming would sometimes result in direct combat with the monster, so beastmaster was given the equipment and damage output to thrive until they succeeded in gaining control over a monster.

    As time went on, Battlefield content became the main focus of the game.
    This was difficult to enjoy as a beastmaster as many BFs do not feature monsters that can be Charmed.
    Our solution was the addition of Call Beast and broth items, which allowed players to call out monsters as obedient pets.
    These pets always obeyed commands, providing a sort of consumable battle resource for beastmaster and stabilized the state of the job.
    Things were good up until this point."

    Granted FFXI is a different game. DRK was a DD in that game, but a tank in FFXIV. However, BST is not a standard DD. It is a hybrid job. Based upon BST mechanics in the past FF MMO, and even games like FFV, BST should be, imo, a solo limited job.

    Jug pets are a huge handicap to BST, because it limits their bestiary. On the other hand, charming will be too OP for dungeons. BST will be exploited big time in dungeons with the ability to charm creatures.

    Welcome to FFXI by the way, because this is now their problem. They took away charm, attempting to make BST a group job, and it failed miserably. XIV devs are learning from XI past mistakes.
    (4)
    Last edited by He-Saiyan; 12-06-2019 at 03:23 AM.