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  1. #32
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Marxam View Post
    -Perfect Balance being on 40 secs is bad since your opener is scuffed. It either needs a 3rd charge or 30 sec cd to line up with RoF.
    I agree that it's stupid that as-is you'll never align phantom rush with 120 second raid cooldowns, but this is as intended. The developers explicitly stated they designed monk so that it woudn't align with raid buffs. Personally I think this is a really questionable decision since monks have historically been underrepresented in savage groups that preferred taking jobs with more utility and buffs you can stack, so to have monk be such an outlier will only hurt the job more.

    I worked out a bandaid to this, but really we shouldn't have to try to adjust the whole job just to make it work. If you do your first three masterful blitz as rising phoenix, then every phantom rush will happen in riddle of fire, and align with every 120 burst window from that point on. I only mathed it out based on the potencies of the blitz attack plus the bonuses from riddle of fire, though, and it won't be until the 6 minute mark that you're actually doing more overall damage by delaying.

    Personally I hope this is just something they realize was a bad decision since the community is doing everything we can to figure out how align the big attacks to the buffs from the rest of the team.

    Quote Originally Posted by Marxam View Post
    -Removal of positionals is mixed. Personally I would have kept it but removed the chance of gaining chakra via cirts/bootshine and move it to hitting positional exclusively (no potency increase). That means that if you hit those positionals you get one charka regardless of crit removing the RNG of chakra gain entirely, outside of brotherhood.
    This one sounds good on paper, but the thing I had to go back and check, every chakra stack currently is worth 68 potency. Gating your chakras entirely being hitting positional attacks, and assuming they were returned for all 6 of the rotation skills, means that you're actually punished more for missing one than you were before. Snap Punch right now has a 60 potency difference between hitting from the flank and not.
    (2)
    Last edited by wereotter; 12-12-2021 at 08:37 PM.