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  1. #1
    Player
    Anahlise_Auhn_Giinslai's Avatar
    Join Date
    Jun 2021
    Posts
    222
    Character
    Nanot'hrat C'hla'eag
    World
    Goblin
    Main Class
    Reaper Lv 90
    positional requirements aside, as Monk players can and will argue about that until the cows come home, I feel like, what are to me at least, the more important problems, are what need to be dealt with first... I know that other Monks have already been to talk about it, but I may as well add my opinion onto the pile.

    Monk needs more oGCDs than just Chakra RNG, as their is no such thing as to rely on The Forbidden Chakra to be constant enough. Monk feels slow, now, because without oGCDs and regular weave, the illusion of speed has been lost.

    Blitz also needs some tweaks. The obvious tweak is to reduce the CD of Perfect Balance down to 30 seconds, and I have seen several Monks say this, which I agree with, and then there is the issue of GCD versus oGCD; with which that I have seen several other Monk players all agree on that Blitzes should be oGCDs. I am not certain about that one, myself, but I trust the word of my fellow Monks.

    these two bigger issues aside, I personally think that the Chakra resource itself needs a redesign, to make Chakra more interactive and more of interest(I have a extensive redesign concept for this already written. :Pc), and I also have the controversial opinion that the original Greased Lightning needs to come back.

    I also think that Anatman should be given a redesign, Six Sided Star I think is only up for debate, since it is a fair disengage tool, and uh.. Riddles of Earth and Wind? are you two alright? first, Riddle of Earth is kind of awkward, now... I think that for the stacks to be lost when a WeaponSkill is used, should be removed from it.

    And Riddle of Wind, I just find to be a terrible bore, and do not see the point of it, all that much. It could at least have a CD of 60 or 120 seconds, just for starters, while I would like to see it either do some thing more of interest, or have a additional effect aside from to increase the frequency of auto-attacks, so that it does some thing more than just that.
    (4)
    Last edited by Anahlise_Auhn_Giinslai; 12-11-2021 at 02:32 AM.
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    [...]A much better thing to do with a large amount of actions, too many for a player to use all of the actions, is to create in-class diversity. ...hieh.. my disappointment finds it mind-blowing stupid that FFXIV never did this, and has always done that delete actions nonsense, instead.[...] ------------ [...]"I want you to lower me down into my coffin... so that you can.. let. me. down.. one. last. time." - 6.0 Dark Knight[...]
    [...]"...you want to know.. why I chose to abandon the abyss for the void? ...It is simple. That power of darkness did fail me, so I chose to embrace a new power of the darkness...." - Anahlise, a Reaper[...]

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    positional requirements aside, as Monk players can and will argue about that until the cows come home, I feel like, what are to me at least, the more important problems, are what need to be dealt with first... I know that other Monks have already been to talk about it, but I may as well add my opinion onto the pile.

    Monk needs more oGCDs than just Chakra RNG, as their is no such thing as to rely on The Forbidden Chakra to be constant enough. Monk feels slow, now, because without oGCDs and regular weave, the illusion of speed has been lost.
    I'm not sure it needs more oGCD skills. I was initially super pissed about the loss of rotational Elixir Field, as I was about Steel Peak, Howling Fist, and the like back in the day, but after playing without them I've noticed that the number of oGCD presses itself matters far more to me than the variety of oGCDs to separately track. And at this point it does feel, mostly via BS and SotD (and later Brotherhood), that we do have decent control over Chakra intake -- even to the point I'd have no issues with their RNG if our weaponskills just resolved (dealt their damage and gave their Chakra) at more consistent pace.

    I don't see why TFC should need to be "constant". Having it being "reliable", on the other hand, only requires a banking margin. If Chakra, for instance, had a maximum of 7 while TFC still cost 5, or if TFC spent 3+ Chakra, it'd be reliable.

    I also think that Anatman should be given a redesign, Six Sided Star I think is only up for debate, since it is a fair disengage tool, and uh.. Riddles of Earth and Wind? and you two alright? first, Riddle of Earth is kind of awkward, now... I think that for the stacks to be lost when a WeaponSkill is used, should be removed from it.
    I just want to see Anatman and SSS smoothed out. Make SSS an oGCD that adds a GCD's time to your existing time until GCD-refresh.
    Take Anatman off the GCD and give it two charges but nerf it slightly to compensate (have it simply inverse drain on Discipline Fist and forms, increasing their durations until they hit maximum, while generating a stack of Meditation per second completed after GCD refresh).
    Remove the action-based cap from RoE.
    Riddle of Wind... maybe put it on a 45s CD instead --so it at least feels like it's adding apm, if not impact-- or rework it entirely.
    (0)

  3. #3
    Player
    Anahlise_Auhn_Giinslai's Avatar
    Join Date
    Jun 2021
    Posts
    222
    Character
    Nanot'hrat C'hla'eag
    World
    Goblin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    Blitz also needs some tweaks. The obvious tweak is to reduce the CD of Perfect Balance down to 30 seconds, and I have seen several Monks say this, which I agree with, and then there is the issue of GCD versus oGCD; with which that I have seen several other Monk players all agree on that Blitzes should be oGCDs. I am not certain about that one, myself, but I trust the word of my fellow Monks.
    Update to that opinion: I have read some debates about 30sec CD Perfect Balance versus 3rd charge Perfect Balance, and now I agree with the Monk players that say that the 3rd charge idea is a bad idea. I think that the CD reduction to 30 seconds is the better idea for Monk, now. Here are a pair of quotes, that put to words why the 3rd charge idea is a bad idea.

    Quote Originally Posted by PangTong View Post
    3rd charge of PB would 100% be a big mistake. People are complaining about there not being enough to do between Blitzes right now. If PB had 3 charges, you would use all 3 charges in the opener and then wait 2 full minutes to regenerate all 3 charges so you could blow them all at once again during raid buffs. Keeping it at 2 charges ensures you Blitz at least once a minute. At best I think maybe they could reduce the cooldown of PB to 30 seconds, but this would greatly increase the total damage you get from Blitzes, so they would need to be weakened as a result, or Monk's damage would have to be nerfed in other places.
    Quote Originally Posted by Shurrikhan View Post
    3 charges allows you an incredibly crowded opener with a delayed RoF that fits PR into raid (de)buffs, sure. But you've then 2 minutes til the next full raid window and only 90s til you're capped, forcing you towards the very same extra Solar as before if you want PR under full raid buffs. What's so wrong with just having a (30s CD, 2-charge) macrorotation of Either-Other, Double-Either; Other-Double, Either-Other; Double-Either, Other-Double; etc. Double (Phantom Rush) will still fall within full buffs two-thirds of the time.

    It's worth noting here that Yoshida already mentioned that he didn't want Monk's burst to fall solely within raid windows and that Monk was balanced accordingly, no? I'm plenty happy with that identity; it's largely just a matter of then being overtuned in informal and low-man / light-party content. I merely want Blitz a bit more frequent (30s CD) because I enjoy its interactions and a 40s CD extends past both the maximum and theoretical durations of two Demolishes, around which we could otherwise flex PB use a bit more.
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Shurrikhan View Post
    I'm not sure it needs more oGCD skills. I was initially super pissed about the loss of rotational Elixir Field, as I was about Steel Peak, Howling Fist, and the like back in the day, but after playing without them I've noticed that the number of oGCD presses itself matters far more to me than the variety of oGCDs to separately track. And at this point it does feel, mostly via BS and SotD (and later Brotherhood), that we do have decent control over Chakra intake -- even to the point I'd have no issues with their RNG if our weaponskills just resolved (dealt their damage and gave their Chakra) at more consistent pace.
    As for that, to be honest.. I see three possible options to sort of fix the APM issue, and restore Monks' illusion of speed. One option is for Monk to be given new oGCDs that have short CDs, a second option would be to make the Blitzes oGCD, while the third option, as you say, would be better Chakra resource generation, that the Monk can rely on to be more consistent, outside of BrotherHood, so that Monks use The Forbidden Chakra more often... I also do not care all that much which one of these options happens, any of them would work.
    I just want for Monk to have higher APM again, and regain the illusion of speed that it has lost, so that Monk feels faster, and feels high speed again.
    (2)
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    [...]A much better thing to do with a large amount of actions, too many for a player to use all of the actions, is to create in-class diversity. ...hieh.. my disappointment finds it mind-blowing stupid that FFXIV never did this, and has always done that delete actions nonsense, instead.[...] ------------ [...]"I want you to lower me down into my coffin... so that you can.. let. me. down.. one. last. time." - 6.0 Dark Knight[...]
    [...]"...you want to know.. why I chose to abandon the abyss for the void? ...It is simple. That power of darkness did fail me, so I chose to embrace a new power of the darkness...." - Anahlise, a Reaper[...]