Quote Originally Posted by Gemina View Post
The rework from my first glance at the changes seem like all they did was nuke GL and then make modifications to the abilities and potencies tied to it because it was necessary so the job wouldn't break. Even this was lackluster because we have no idea how Anatman is changing (unless I missed something). After giving A grades to the MCH, NIN, and SMN reworks, this one is shaping up to not even being close to living up to them. I would have been happier if all they did was give MNKs a kickflip to get out of melee range while causing damage, and nothing else.

What is really going to grind my gears is if the MNK rework is a total disappointment knowing how much time and effort went into the TT changes. The previously mentioned reworks felt like the effort put in was like, "Alright team. Let's do this!" The MNK rework feels like, "Is it Monday? Let's just get this over with."
Didn't MCH get a similar lackluster change before ShB came out?