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  1. #1
    Player
    Gameovers's Avatar
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    Aug 2020
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    Server Malfunction
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    Zalera
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    Gunbreaker Lv 90
    Am I the only one happy about GL being a thing I don't have to worry about anymore? I feel like I'm the only one who's more on the happy side monk's getting a major overhaul. To put it another way I have faith in the team that they won't fuck it up. I mean, Mch, and ninja play awesome now so 2 out of 3 isn't bad.
    (0)

  2. #2
    Player
    Powercow's Avatar
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    Mar 2011
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    Windurst!
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    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Gameovers View Post
    Am I the only one happy about GL being a thing I don't have to worry about anymore?
    Was Greased Lightning really such a chore to keep up? You have like, 4 different ways of maintaining it. Honestly you could mash random keys next to a boss and probably keep it up more often than not.
    I feel like I'm the only one who's more on the happy side monk's getting a major overhaul. To put it another way I have faith in the team that they won't fuck it up. I mean, Mch, and ninja play awesome now so 2 out of 3 isn't bad.
    This is the third time monk has gotten a rework since the start of Stormblood, and the previous 2 times just made the job worse. Could they have learned what made Monk fun and make it a super-fun and engaging job? Sure. But if they could do that, they would have done it one of the previous times. Frankly, the GL change was done so that Monks wouldn't feel stressed out about keeping it up, and the fact this was their big reveal for the rework shows they are wildly off on their assumptions about why people don't like Monk's gameplay.
    (3)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  3. #3
    Player
    Gameovers's Avatar
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    Zalera
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    Gunbreaker Lv 90
    Quote Originally Posted by Powercow View Post
    Was Greased Lightning really such a chore to keep up? You have like, 4 different ways of maintaining it. Honestly you could mash random keys next to a boss and probably keep it up more often than not.

    This is the third time monk has gotten a rework since the start of Stormblood, and the previous 2 times just made the job worse. Could they have learned what made Monk fun and make it a super-fun and engaging job? Sure. But if they could do that, they would have done it one of the previous times. Frankly, the GL change was done so that Monks wouldn't feel stressed out about keeping it up, and the fact this was their big reveal for the rework shows they are wildly off on their assumptions about why people don't like Monk's gameplay.

    GL was a pain due to fights not being designed with monk in mind. Yes we gotten tools to fix that but it being in the background just sounds loads better. And those wasn't reworks, those were them either adding or taking away something. Anaman needs and hopefully goes, TK needs to be useful or go, and RNG needs to be cut from the job. Those I think are the bigger issues, GL being in the background is just a plus in my book. But the other issues are the bigger ones I hope get either fixed so the job flows or just taken out.
    (0)

  4. #4
    Player
    Powercow's Avatar
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    Mar 2011
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    Powercow Cowcow
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    Excalibur
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    Pugilist Lv 100
    Quote Originally Posted by Gameovers View Post
    GL was a pain due to fights not being designed with monk in mind. Yes we gotten tools to fix that but it being in the background just sounds loads better. And those wasn't reworks, those were them either adding or taking away something. Anaman needs and hopefully goes, TK needs to be useful or go, and RNG needs to be cut from the job. Those I think are the bigger issues, GL being in the background is just a plus in my book. But the other issues are the bigger ones I hope get either fixed so the job flows or just taken out.
    I mean, they used the same terminology before Stormblood and again before Shadowbringers. And yes, the reworks then were them just gutting stuff out of the job and calling it a day. That's fully what I expect this rework to be too. At best they'll throw us a bone and turn TK into Steel Peak.
    (3)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  5. #5
    Player
    VentVanitas's Avatar
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    Feb 2020
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    677
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Gameovers View Post
    Am I the only one happy about GL being a thing I don't have to worry about anymore? I feel like I'm the only one who's more on the happy side monk's getting a major overhaul. To put it another way I have faith in the team that they won't fuck it up. I mean, Mch, and ninja play awesome now so 2 out of 3 isn't bad.
    History suggests that the 5.4 rework will be a disaster. The only time SE has done a good rework for the job was when they did it by complete accident. But at least someone will be happy with it. I envy your faith, I really do.

    I'm genuinely anxious that the rework will just make MNK the exact same job, but no Greased Lightning. But what of Anatman and Tornado Kick, the two moves that would be literally be broken without GL to work off of? I'm sure SE will find some backwards way to make them useless again, even with the golden opportunity to fundamentally change them. (By all means, if SE proves me wrong and makes those two skills into something substantial come December I'll gladly eat my words)

    I apologise if it seems like I'm just doomsaying but Powercow is right. If SE thinks that GL was what needed to be changed after making it baby easy to keep then they still don't know why the job is struggling to outdo BLU with player numbers. The only good I can think to take from the rework is that maybe, just maybe, that by no longer having GL will force SE to make something that isn't pointless maintenance skills for future patches.
    (1)

  6. #6
    Player
    Gameovers's Avatar
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    Zalera
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    Gunbreaker Lv 90
    Quote Originally Posted by VentVanitas View Post
    History suggests that the 5.4 rework will be a disaster. The only time SE has done a good rework for the job was when they did it by complete accident. But at least someone will be happy with it. I envy your faith, I really do.

    I'm genuinely anxious that the rework will just make MNK the exact same job, but no Greased Lightning. But what of Anatman and Tornado Kick, the two moves that would be literally be broken without GL to work off of? I'm sure SE will find some backwards way to make them useless again, even with the golden opportunity to fundamentally change them. (By all means, if SE proves me wrong and makes those two skills into something substantial come December I'll gladly eat my words)

    I apologise if it seems like I'm just doomsaying but Powercow is right. If SE thinks that GL was what needed to be changed after making it baby easy to keep then they still don't know why the job is struggling to outdo BLU with player numbers. The only good I can think to take from the rework is that maybe, just maybe, that by no longer having GL will force SE to make something that isn't pointless maintenance skills for future patches.
    I think monk in HW was at it's best honestly. But I can see why they downed it down.. as they downed everything down from HW. As alot of the rotations - mainly the opener- were insane then. I trust them cause they made mch and ninja more playerable so I'm mostly expecting monk to be finally not a train wreck. Long as they fix TK and kill and never return to RNG and anaman I'll be so happy.
    (2)