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  1. #11
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    677
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by wereotter View Post
    But... consider this, that's STILL a DPS loss to meditate over using Six Sided Star. Each chakra stack represents 1/5 of a Forbidden Chakra, being 74 potency each, or in the case of gaining three when you disconnect, 222 potency. If you use Six Sided Star when you do a disconnect, you're getting 400 potency from using the skill. This means you're getting about twice the potency from using the new tool to disconnect over continuing to do the Heavensward technique of meditating when you disconnect.
    I admit that for the point I'm about to bring up, it was a bad argument. The optimization hell of uptime, disconnects and SSS vs Meditate quite literally depends on the exact disconnect in a specific fight as well as the amount of Chakra in the gauge (thank you, RNG). However, the main point I wanted to get across is that we shouldn't pat SE on the back for making a skill like Six Sided Star on MNK. I get quite worried seeing people praise it for being "versatile" when it's pretty much the opposite, a situational skill. Yes, it has its uses, but it still doesn't excuse its, to be frank, backwards design.

    I don't want the development team getting the wrong idea with SSS thinking that it's what MNK needed, and that it needs more skills like it. Because it sure as heck doesn't. Yes, I know no one from the dev team reads these threads, but it has me paranoid nonetheless.
    (1)
    Last edited by VentVanitas; 10-28-2020 at 06:56 PM.