Quote Originally Posted by wereotter View Post
But... consider this, that's STILL a DPS loss to meditate over using Six Sided Star. Each chakra stack represents 1/5 of a Forbidden Chakra, being 74 potency each, or in the case of gaining three when you disconnect, 222 potency. If you use Six Sided Star when you do a disconnect, you're getting 400 potency from using the skill. This means you're getting about twice the potency from using the new tool to disconnect over continuing to do the Heavensward technique of meditating when you disconnect.
However, these 2 situations are not comparable, as you do not use Meditate as a disconnect, you use one of your GCDs. This means you have to take into account that GCD + meditate to make it comparable to a SSS disconnect.

This means, you have to take SSS's potency and take away the potency of a GCD, which leaves the potency that meditate has to cover. Going through all of Monk's GCDs, the potency difference ends up like this:

Positive numbers are in SSS favour and negative numbers are in GCD favour.

Twin Snakes (170) = 230
Dragon Kick (200) = 200
Snap Punch (230) = 170
True Strike (240) = 140
Demolish (480) = -20
Bootshine (450) = -50 (Note I took crit damage increase as 1.5)

As you can see, in most cases, in a general potency vein, SSS will win out, even taking into account 1 or 2 miditation stacks (True Strike becomes better if you get 2 meditation stacks).

However, this still is not the end of it as you then have to take into account disconnect time. If the disconnect time is shorter than SSS GCD, then it is not going to be worth it as delaying your main GCD rotation will provide less potency overall. This fact could also start bumping up some other GCDs into the category of higher overall potency per second (though I'm not going to do the maths on that, so no guarantees).

In short, it does go deeper than just meditate vs. SSS and there is alot of stuff behind the scenes that could mean one is better than the other dependant on your GCD speed and disconnect time and, unless you know everything about every encounter, you will lose damage.