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  1. #1
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Shurrikhan View Post
    So the most positional-based class should become the least positional-based class?
    I agree with Navnav here and would say the positional's are completely arbitrary and force you to play one particular way. The only way to be optimal for monk is to dance around the mob like a meth head, and to insult us they give us True North and Riddle of Earth to negate all this.

    Don't tease me by letting me bypass this completely with skills. Just take it out of my job or lessen it's reliance...as true north does. I like the idea of making leaden fist not requiring a positional.
    (1)

  2. #2
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sqwall View Post
    I agree with Navnav here and would say the positional's are completely arbitrary and force you to play one particular way. The only way to be optimal for monk is to dance around the mob like a meth head, and to insult us they give us True North and Riddle of Earth to negate all this.

    Don't tease me by letting me bypass this completely with skills. Just take it out of my job or lessen it's reliance...as true north does. I like the idea of making leaden fist not requiring a positional.
    Actually, the only way to be optimal on Monk is to be padded by half your party by making them go specific comps. With or without positionals, we're always disadvantaged to other DPS because they don't have to be handheld by a DRG, DNC or SCH just to access their basic resource gauge.

    Regarding positionals themselves, I'd rather they be addressed later when we actually have something to do on MNK besides wait for Chakra procs and hitting said positionals.
    (5)
    Last edited by VentVanitas; 09-11-2020 at 11:03 PM.

  3. #3
    Player
    Renkei's Avatar
    Join Date
    Sep 2013
    Posts
    205
    Character
    Renkei Fukai
    World
    Midgardsormr
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by VentVanitas View Post
    Actually, the only way to be optimal on Monk is to be padded by half your party by making them go specific comps. With or without positionals, we're always disadvantaged to other DPS because they don't have to be handheld by a DRG, DNC or SCH just to access their basic resource gauge.

    Regarding positionals themselves, I'd rather they be addressed later when we actually have something to do on MNK besides wait for Chakra procs and hitting said positionals.
    Monks do best when they are padding a physical damage heavy comp with no casters.
    (0)

  4. #4
    Player
    Ramura_Sono's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    124
    Character
    R'amura Sono
    World
    Adamantoise
    Main Class
    Miner Lv 80
    Quote Originally Posted by Renkei View Post
    Monks do best when they are padding a physical damage heavy comp with no casters.
    Monks the only dps still tied to crit for resource generation, so it does best when padded by DRG (Battle Litany), Dancer (Devilment) and SCH (Chain strategem) in addition to wanting a physical heavy comp to maximize on Brotherhood's chance of generating chakra from weaponskill usage. Brotherhoods value is also lessened in a comp containing hybrid damage jobs like NIN/PLD.

    Monk does best when it's being padded more so than any other job.
    (2)

  5. 09-18-2020 02:11 PM

  6. #6
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,591
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Darsien View Post
    Since no one corrected this earlier, having an extra physical for Brotherhood provides much, much less than the 1% main stat you get from having a caster. Just didn't want this misinformation to go unchallenged.
    They did not make the comment in relation to the party as a whole, just purely based on optimising Monk's ability potential, which, obviously, in the case of Brotherhood, gets less utilised the more casters you have in a party, which includes magic phases like Ninjutsu and Paladin's Requiescat phase.
    (0)

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,910
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Sqwall View Post
    I like the idea of making leaden fist not requiring a positional.
    That was the opposite of his idea, though? He wanted all positionals removed except for Leaden Fist/Bootshine.

    Personally, I see positionals as core to the Monk experience.

    I'd sooner sacrifice the rigid sequence of forms, with a (softer) rotation impelled in other ways that nonetheless allows us to adapt our rotation to the positionals we can presently use. That way we'd also always have access to our 9 form-based weaponskills, rather than wasting two-thirds of their buttons at any given moment when outside of PB.

    Voila, you've got 24/7 positionals apart from SsS, but the greatest flexibility of any job by which to deal with them. Identity remains. Frustrations mostly gone. Remove Riddle of Earth and True North as they're no longer needed. You get access to 6 more of your (previously locked out) buttons and 2 others are no longer necessary; that's a massive increase to button-efficiency.
    Honestly, if I were allowed something more ambitious, I would likewise remove positionals entirely. They don't make sense. But I would not remove dancing around the target as a consequence of other mechanics, namely force and focus. If you kick a humanoid's legs out from under them at the same time your ally swings a greathammer through their helmet from the opposite side, dude's gonna spin. If the enemy's focused on an ally to his left, and he's got a gap in his armor accessible from his right with certain attacks, those attacks are going to be effectively twice improved because you're ideally getting through his armor and he's not noticing you well enough to shift his stance and turn it into a glancing blow. But that requires undermechanics beyond units just being cylinders whose primary metric you eventually deplete -- not really the goal of XIV and its barebone systems.
    Quote Originally Posted by VentVanitas View Post
    Actually, the only way to be optimal on Monk is to be padded by half your party by making them go specific comps. With or without positionals, we're always disadvantaged to other DPS because they don't have to be handheld by a DRG, DNC or SCH just to access their basic resource gauge.
    No reason we can't just fix that too.

    Change Chakra to relative potency-based generation, say... every 3k potency dealt generates a point of Chakra with DM1, and that's reduced to 2k with DM2 (spitball figures). Progress towards the next point of Chakra is shown via a bar. This includes the effects of Determination, Twin Snakes, Greased Lightning, and so forth in addition to critical and direct hit multipliers, so while it'd favor damage buff multiplicity from raid buffs like every other job, it won't favor critical or direct hits any more than any other job.

    As per the QoL improvement mentioned last page, you can now use TFC at any time; Meditation is purely passive, generating a Chakra's worth (3k, then, sadly, down to 2k) of "Chakra-potency" per half-GCD, generated continuously (i.e. if the server tick is 20 Hz, then 150 or 100 Chakra-pot per tick) starting from the moment you're off the GCD. (It's still obviously worse than using each GCD as soon as possible, as two Chakra per GCD nets you under 150 potency, whereas Twin does 170 and has vast additional value through its damage bonus.)

    Now, have Brotherhood duplicate your Deep Meditation mechanic and spread it over all allies in range. Doesn't matter whether it's healing or damage, physical or magical. They unload their shit and you get to unload yours in spades. Heck, if you really wanted to cheese the meters, you could have your WHM spam (AoE) heals during it for its sheer raw potency (and to align the fight end to everyone's CDs).
    (3)
    Last edited by Shurrikhan; 09-12-2020 at 06:11 AM.