Quote Originally Posted by waterboytkd View Post
[*]As for Stances, I would remove all straight dps gains from them. Instead, they would all have some QoL type buff attached to them. Earth could be nullifying direction requirements (maybe just vs opponent's for which you have enmity?); Fire could be greater range/radius on weaponskills; Air would be mostly the same (maybe recast reduction for Shoulder Tackle and/or Sprint addition?).
something plain-jane, like instantly recovering 8000 MP.[/List]
do you realise what giving a skill 100% uptime of no positional requirements makes it too op?, i mean, if we compare it whit the other 2 fists of... changes you sugested, it makes it way too op, since longer range and shortening recast on shoulder tackle(this one could be used just before using shoulder tackle and then changing back to 100% no positionals fist once the skill was used) aren't as great as ignoring positionals all the time(to the point of directly affect dps performance), to the point of why create such skill when positionals could be outright removed, fists of are better removed to the game since they bring ilusion of choice, and add nothing really relevant