All I ask for at this point is that Tornado Kick is introduced into the rotation and Anatman has a new purpose worth using it for (it doesn't need to be, nor do I want it to be, a new burst or offensive buff tool). I can wait until 6.0 for SE to address Chakra, Brotherhood and the stances. TK and Anatman are both skills that become defunct under the premise of GL becoming entirely passive (freezing form timers isn't worth having a whole skill for, we already have Form Shift). As for what they would specifically do I'd rather leave it to people who can theorycraft better than I can.


However if I may be humoured then I would like to have a GCD on a cooldown be part of the rotation (whether it be SSS or TK, doesn't 100% matter), it would be nice to bring back the play-feel Touch of Death had in HW, having a separate GCD outside of forms so it can act as a buffer to move into positionals and mix up the combos every so often.