Quote Originally Posted by Xau View Post
one ilm punch was a one trick skill, its use was almost sorely for removing stoneskin on enemies on arr and hw, since it hardly affected anything else, and i mean, it was capable to remove other stuff, but dmg buffs were not one of those things what one ilm punch was capable to remove
King's Might in Amdapor Keep. Berserk in Antitower. Enrage off Gigas mobs. I'm sure there are a few more I'm missing. I don't think it worked on bosses, else it might have been useful on the oliphant in Dusk Vigil and the dino boss in the 53 dungeon. But, boss vs. non-boss was the only distinction. Any buff could be removed from a typical mob.

Again, "little was ever made of it in PvE." But that's only because they never bothered to give the vast majority of mobs any (meaningful) buffs, not because the skill itself was fundamentally flawed. It's just a matter of having removed the same skill from Archer in 1.18 (and I could have sworn one other class had it, too), such that it ran the risk of being required or unimpactful.

Heck, if they wanted it to be impactful without breaking fights, they could have just turned it into a (modified) buff-steal instead of a buff-purge.