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  1. #1
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    As I've thought on what they've proposed to do for the reworks, I can't help but be amused that they've had to go 180 on their opinion of "Monk has always been one of the more complete jobs" to "Actually we need to completely rework one of this job's foundations and to do so we must adjust every action".

    I'm still not entirely sold that changing Greased Lightning into something indistinguishable from what it currently is is necessary, but I'm willing to wait and see what they produce at this point. They've done very poorly by Monk specifically because of how they've hyperfocused on Greased Lightning upkeep in the past. In the opposite vein they've done well by most of their recent overhauls in my opinion, and reworking GL means reworking all of the extraneous GL upkeep stuff and TK at the minimum which addresses at least some of the issues we have with it.
    (2)

  2. #2
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by SpeckledBurd View Post
    I'm still not entirely sold that changing Greased Lightning into something indistinguishable from what it currently is is necessary, but I'm willing to wait and see what they produce at this point. They've done very poorly by Monk specifically because of how they've hyperfocused on Greased Lightning upkeep in the past. In the opposite vein they've done well by most of their recent overhauls in my opinion, and reworking GL means reworking all of the extraneous GL upkeep stuff and TK at the minimum which addresses at least some of the issues we have with it.
    With the changes for Form Shift and Perfect Balance coming up I don't think we will see a change to GL at all really. I believe we will get something akin to ninja Huton with a 24 sec timer, but the buff increases our damage based off of the traited values. I personally would like to see a GL resource gauge 1-100 with these traits.

    Level 1 GL #1 +8% speed bonus trait, GL timer added when you finish a combo
    Level 15 GL #2 +8% speed bonus trait
    Level 50 GL resource gauge added, Dragon Kick auto GL spender added (explained below)
    Level 65 GL #3 +8% speed bonus trait
    Level 75 GL #4 +8% speed bonus trait

    Dragon kick - spends 10 GL automatically from the resource pool to grant Leaden Fist for Bootshine crit.

    Perfect Balance - works like Blood weapon and generates GL resource in the same fashion. No longer allows attacking outside of forms. Level 50

    Form shift - resets the timer to max and changes forms reducing the need to spam since the GL timer is now 24 sec

    First Combo finisher GRANT the timer and generate 15 GL, 20 GL is gained using positional's correctly on the finisher. Potency upgrades are removed from non-combo finishers. This helps encourage the use of gaining max GL while still having the positional's but being less strict.

    Anatman - Generates GL overtime while casting. In combat generate GL at a rate of 100%, Can be used outside of combat but generate GL 33% of the rate of in-combat.

    Tornado Kick - High potency attack that uses 50 GL resource 6 second cooldown

    Elixir Field - changed to 30 GL spender and cooldown reduced to 6 seconds

    SSS - changed to oGCD GL 25 GL spender, touch of death added to target on use duration 24 sec

    Brotherhood - Works as usual only now Effects Melee and Magic skills. Damage buff removed. Grants 5 chackra initially. Only one buff of brotherhood allowed at a time.

    Potency on all skills adjusted to be on par with SAM or NIN, and would this BREAK the game and or job. MOST CERTAINLY. But again this how I would like the class to play, with it's identity intact, added complexity, more peaks and valley burst damage like warrior, and more importantly. FUN! This would be a class that I would play....ALOT!

    But we are never going to get this, and I can wish and hope right. 5.3-5.4 will tell the story and we will have to wait and see.
    (0)