Quote Originally Posted by SpeckledBurd View Post
Here.

6SS won't be dead, it'll still be useful for disengages since it lets you double dip your GCD. However it may end up getting changed in 5.4 anyway since the devs seemed to internally think of it as a way to refresh stacks rather than a downtime/disengage tool. Presumably Form Shift will still advance your form to the next one, but it will also refresh your stacks with every hit.

The skill that's really getting coffin'd here is Anatman. Fight Design rarely lets you build stacks because of how much they love making you either move during transitions or watch a minute long anime cutscene and then give you zero time before the boss is targetable after the fact. Perfect Balance's shortened recast is basically ripping the recovery aspect out from beneath Anatman (not that it was good for that either) and Form Shift already took the upkeep aspect, now it'll do it even better. All that's left for Anatman now is the opener that relies on counting server ticks.
Yes it looks like RIP for Anatman at this point with this information. It's hard to believe they are still holding onto level 50 skills to keep this job alive. Just NO forward evolution with Monk what-so-ever. We just keep going backwards and improving perfect balance that has undergone so many CD adjustments already, and it looks like this will be the lowest is has ever been? Possibly 30 sec for PB? 5.3 changes for Monk really needs a cross analysis of Tornado Kick followed with PB rotation, and one without Tornado Kick rotation. To really see if this will put Tornado Kick back in, with Leaden Fist to supplement for the speed lose. Man Monk really is a mess, and in a bad design slump no matter how you look at it!