Quote Originally Posted by SpeckledBurd View Post
To elaborate:

5.3 what I think they're doing is some adjustments to make Greased Lightning less of a noose around the jobs neck, Form Shift will work like Umbral Soul and just refresh stacks, Perfect Balance will have a shorter cooldown for when jumps occur. This is meant to be a hold people over for the ultimate changes they'll make later.

5.4 they're going to eliminate Greased Lightning's timer entirely (?) and pretty much every skill is going to be completely reworked. Form Shift, Perfect Balance, Anatman, and Tornado Kick will all do something different because there will be no timer to refresh.
In regards to form shift it seems like they are outright removing Opo-opo, which I can understand more often than not you start in Raptor or Coeurl to lead off with either Twin/Demo depending on the phase transition. I don't think I've ever form shifted into Opo-Opo so that will be a nice change to press it a few less times. I don't think form shift needs a rework, it still has a use to lead off with Twin or Demo, although I suppose there's an argument to be made that it would become a niche skill for minor increases after downtime since GL will be passive.

If the devs are aware of how PB is currently used to spam leaden fist it's entirely possible they won't change it and it'll simply be MNK's inner release/delirium where we spam one button (2 in this case, DK and BS). And since GL wont need refreshing it will just be a DPS tool like it is now without the awkward refresh needed in between.

TK and Anatman are the only 2 skills that will 100% see a change in some way. The rest still function without their relation to GL. Though I would personally like to see more meaningful changes to the other skills too.