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Hybrid-Darstellung

  1. #1
    Player
    Avatar von SpeckledBurd
    Registriert seit
    Oct 2016
    Ort
    Ul'dah
    Beiträge
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Mönch Lv 100
    Zitat Zitat von FoxCh40s Beitrag anzeigen
    Look guys, I know you love discussing this stuff, but if theyve ignored you for legit nearly 7 years now, I have absolutely no clue why they would start listening to you now.
    It's pointless to not give feedback or they'll end up making things even worse.

    Zitat Zitat von Sora_Oathkeeper Beitrag anzeigen
    So, accept mediocrity and never strive for something greater. This really is a dumb post and has 0 contribution. While they may ignore us most of the time, there has been a few things have changed over the years for the better: Brotherhood affecting the MNK that used it, Slowdown from RoF removed, Form Shift refreshing stacks, RoE doing something useful, reduction on PB cooldown. They might not be gameplay changing, but they DID listen on these few instances.
    They do make changes based on feedback but with Monk it's rarely prompt. I think part of the issue with Monk is that for all that they did make those changes they were never made promptly. We requested a Perfect Balance recast reduction in Heavensward when it was obvious 3 Minutes was way too long for all number of fights (A1S, A6S come to mind) and it was implemented deep into Stormblood. For all that it appeared that the 5.05 changes were an immediate response to the poor reception of Monk at launch, there's nothing they did there that we hadn't asked for for literal years. Every problem that's being fixed there is a Stormblood problem that we'd complained about from the get go, RoF's slow, Formshift to refresh stacks like Transpose Refreshed Enochian, RoE to not have a stupid effect, and increasing mantras pitiful range were not new problems or requests with Shadowbringers, they were all things that should have been implemented as the core design if the devs were actually "Taking feedback" as they said they were towards the end of Stormblood.

    As for Brotherhood effecting the Monk, it even took months for that to happen and was only really necessary because of buff creep dropping Monks damage in Stormblood. The basic functionality Brotherhood fix (Stopping one Brotherhood from overwriting another) also took nearly a year to implement even though it was identified as a problem pretty much immediately.
    (2)
    Geändert von SpeckledBurd (13.05.20 um 22:34 Uhr)