Quote Originally Posted by Seto_Mimyho View Post
You don't seem to be getting what I was getting at. Having 9 GCDs fighting over each other for usage will not solve or fix anything with MNK. Brotherhood's Buff of giving you chakras from other player's weaponskills would cause your proposed 3 skills to be detrimental due to the RNG of it and in standard rotation would throw off any sort of rhythm/harmony that the GCD skills we have at current provide. The core rotation of MNK has almost never been an issue and throwing new GCDs into the mix would only muddle things and in practice would be an utter nightmare to optimize/execute.
I think you are far over estimating the difficulty of execution/optimization (save for on paper) and interference in rhythm/harmony.

All the addition of these 3 skills would do is create a simple priority system based on current Form and number of open Chakra. Open Chakra is something that the gauge makes highly visible already even when you only currently need to be aware of 2 states (5 open and less than 5 open). These new skills would only add a single new state to track: less than 3 open.

Opo-opo Form:
  • Is Leaden Fist not up? Dragonkick
  • 0, 1 or 2 Chakra open? New Skill 1
  • 3 or 4 Chakra open? Bootshine
Raptor Form:
  • Is Twin Snakes not up? Twin Snakes
  • 0, 1 or 2 Chakra open? New Skill 2
  • 3 or 4 Chakra open? True Strike
Coeurl form:
  • Is Demolish not up? Demolish
  • 0, 1 or 2 Chakra open? Snap Punch
  • 3, 4 or 5 Chakra open? New Skill 3

Brotherhood is only active 15s every 90s. The remaining 75s Monk is constantly at the whims of RNG to determine when the next Forbidden Chakra comes up (and even with Brotherhood they are still at the whims of RNG). It could be within 5 gcds or the Monk could be waiting for in indeterminate amount of time if RNG really doesn't likely them, but on average a monk is waiting about 17 or 18 gcds per FC.

Bootshine (Leaden Fist) not being the only thing keeping this class alive DPSwise.
Solvable by pushing the average potency of the Raptor Form and Coeurl Form rotations up to around 250 potency.

Quote Originally Posted by Sora_Oathkeeper View Post
which seems like it would suit a better name to Anatman.
Anatman is the concept of no true self and therefore no true duration which explains Anatman freezing GL.