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  1. #11
    Player
    Seto_Mimyho's Avatar
    Join Date
    Apr 2020
    Posts
    11
    Character
    Seto Mimyho
    World
    Behemoth
    Main Class
    Monk Lv 100
    New Skill 1 - Opo-opo form, Single target, lower base potency than Bootshine, gains 150 potency from Leaden Fist (same as Bootshine), generates a Chakra if you have fewer than 3. Deep Meditation procs would still apply as normal.
    New Skill 2 - Raptor form, Single target, base potency lower than True Strike. Gains potency if you have fewer than 3 Chakra open which would put it over True Strike.
    New Skill 3 - Coeurl Form, Single target, base potency lower than Snap Punch. Gains potency if you have 3 or more Chakra open which would put it over Snap Punch, but would still be lower than Demolish's total potency. Would generate GL
    You don't seem to be getting what I was getting at. Having 9 GCDs fighting over each other for usage will not solve or fix anything with MNK. Brotherhood's Buff of giving you chakras from other player's weaponskills would cause your proposed 3 skills to be detrimental due to the RNG of it and in standard rotation would throw off any sort of rhythm/harmony that the GCD skills we have at current provide. The core rotation of MNK has almost never been an issue and throwing new GCDs into the mix would only muddle things and in practice would be an utter nightmare to optimize/execute.

    ... just not so naive to think that all the Monk's problems would be fixed by fixing GL.
    You know what you're right, but at current the big things that need to be fixed are (in order of most important to least important, personal opinion).
    • Greased Lightning
    • Lack of oGCDs
    • Amount of Abilities that manipulate Greased Lightning
    • Bootshine (Leaden Fist) not being the only thing keeping this class alive DPSwise.
    (0)
    Last edited by Seto_Mimyho; 04-28-2020 at 02:16 PM. Reason: Spelling