Quote Originally Posted by VentVanitas View Post
Outside of purely mechanical or gameplay problems, this is probably my biggest gripe with MNK. There is no aesthetic progression or consistency. Someone had already pointed out in another thread that Elixir Field, while looks cool, makes absolutely no sense. If we learn EF that early, then why does it take us two expansions to essentially do the same move, but sideways? (Enlightenment)
I've never been a fan of Elixir Field. It looks like it should be this fitting decisive "all in" spender of some granular resource, where one benefits in certain ways from having so rapidly spent that resource or from having emptied it, but instead it's just... mediocre free damage.

Heck, it makes me wish MNK would go more down the "action" route and have positionally dependent skills. No target and mid-jump? You get the EF we have now. Targeted? Enlightenment? Targeted, mid-jump? A combination of the two that allows you to vault away. Etc., etc.