Quote Originally Posted by Mikey_R View Post
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Well, I can’t really argue with the points you made, other than maybe point 4 as the damage increase could happen in split intervals of 10 seconds, but I didn’t clarify that, which is my mistake. Honestly, the idea came to mind while playing FF7R and thinking to myself “Hm, I wonder if this is something that Monks can use?”. I could’ve put more thought into it and didn’t really consider the factors you brought up.

What you suggested is interesting though and would definitely fix a few things on Monk’s current design. In terms of keeping it simple, I think they could make Greased Lightning and Tornado Kick function similarly to DRG’s Blood of the Dragon or BLM’s Enochian. However, that could be too much copying and pasting, and people have been quite divisive on that. There is one idea I’ve seen people suggest on this forum that I like, which is the idea of a ‘Blitz’ system. From what I’ve read, it sounds like a variation of NIN’s Mudras that involves going into a ‘Perfect Balance’ state and using MNK’s attacks in certain orders to get different finishers, but I could be wrong. It sounds a little ‘copy-pasting’, but I like how it compliments MNK’s freeform style.

Honestly though, I just want MNK to feel like a class where its mechanics and abilities flow together, and designed in a way that makes sense. I’ve been playing MNK since ARR, and it’s frustrating seeing it turn into the confused mess it is now. I understand that the developers are busy with all of the other aspects of FFXIV, but I hope that they have taken notice of MNKs situation and do something about it, hopefully for the better.