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  1. #11
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,831
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by VentVanitas View Post
    Speaking of, why is MNK the only job that has skills that actively punish the player for using them? I don't think there's a single other class out there with moves like that. You can argue "using X on Y job would offset our rotation-" but none are actually programmed to penalise you for using them like TK and SSS. It doesn't add depth or skill, it just makes it so that no one is going to use them.
    All specialized options punish players for using them outside of their intended situation. Xenoglossy/Senei/Bhavacakra when 2+ targets are present? That's a DPS loss. Even during forced melee downtime, using Piercing Talon in any but 1 GCD in 5 or Throwing Daggers in any but 1 GCD in 3? That's a DPS loss. Apart from punishing faltering awareness or physical handicaps, optimization exists primarily through those exact kinds of compromises, albeit in many more shades.

    Monk just runs the odd line between "This is so crap otherwise that you obviously shouldn't use this..." and "This looks cool; surely I can use this more often than I seem to be able to?" atop perhaps the worst obfuscation of core elements among any job.
    (1)
    Last edited by Shurrikhan; 04-24-2020 at 11:05 PM.