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  1. #11
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    412
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    I'm not a MNK main, however, I will say that there are aspects about MNK I like: the feeling of a freeform rotation, the ease of maintaining the buff with the right skills, the sheer feeling of power behind the moves, however I can admit there are some aspects that could use polish.

    Personally, I actually don't mind Tornado Kick being the way it is, but I think Perfect Balance should be brought back down to 60s to compensate. In addition, Tornado Kick could get additional damage for each GL stack currently held by MNK.

    As a part of its basic effect, a Chakra gate opens each time a GL stack is gained/refreshed. This makes Forbidden Chakra a more consistent thing, even at the HW level where it's introduced with no other real way to use it.

    A movement option like DRG's Elusive Jump. Honestly, I'm surprised Six-Sided Star isn't a backflip of some kind because it seemingly intended use is for disengaging bosses. Combining this with Shoulder Tackle allows for rapid movement across the battlefield to keep uptime on the boss.

    Earthen Fists, at lower levels, could help maintain GL stacks while not in combat, since the damage reduction is rather "meh" in most instances.

    Personally, I want to see Howling Fist back. I don't know why it was removed.

    Edit: I would also like to see the Twin Snakes buff timer added to the Job UI, as well as an indicator if the Leaden Fists buff is active.
    (2)
    Last edited by inhaledcorn; 02-19-2020 at 10:29 PM.