That's not actually what I was saying. I use a high speed opener which is viable, albeit not AS powerful, and is a variation on the Anatman opener that reduces the Anatman problems to a minor annoyance more than anything. No third-party tool use or anything, and I never switch back to FoF mid-rotation or do any of that. Imagine if the Anatman opener was buttery smoothe and had zero jankiness to it, was actually straightforward and didn't require any double inputs, with the only slight annoyance being from a possible and relatively minor pause for Anatman, which half the time is a non-issue. It feels so good to use, and it's not only viable in Savage content, and seems to magically line up with all the fight mechanics of every raid, but it also works really well for TEA without having to remeld or alter my rotation and I can keep consistent uptime.
What I was saying with regard to FoF is that players who have higher pings, as well as players who may have lower pings but just don't like to go fast, have the option to keep the damage output at a lower speed. You have to remember, the overall population of raiders in this game is small, so you will have players who want to dip their feet into a job but aren't necessarily going to be raiders. This is an accessibility option for those players.
My biggest suggestion 6.0-wise would be to separate MNK and SAM gear so they can be balanced separately. Right now, since they're shackled by gear, and are the ONLY melee jobs to share a gear set, when one is balanced nicely, the other winds up being total garbage, and when they're both balanced equally they both sit in the "mediocre" territory. It's like a see-saw of nightmares for both jobs. I'm willing to bet it's a headache for the devs as well, so it'd just be easiest to give SAM its own gear set and call it a day. Would probably work wonders for the cosmetics, too, since there's very little you can do with a middle ground for SAM and MNK glamour that doesn't just look ill-fitting on both.
I'm still waiting for my Saint Seiya crossover, Yoshi-P! :P


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