You guys must have forgotten about the devs and how they've been handling monk the past 3 expansions if you think they're going to change anything at this point then you're delusional , just to make a small list of the issues this job suffers from :
-the two layers of rng surrounding chakra procs
-the additional layer of rng that's added to that same chakra system by brotherhood making monk burst windows have three layers of rng
-the issues with chakra overcapping and not having any way to buffer chakra like every other job and their gauge mechanics
-the stances being downright useless as you'll stick to wind 99% of the time
-the level 72 trait existing solely to buff one of the said useless stances
-the overly niche abilities such as tornado kick seeing very little use
-Anatman being on the server tick
-Anatman being a gcd
-Anatman competing with meditation for short downtimes like maelstrom in e3s
-Six sided star despite being very useful for short disconnects competes with meditation as they're both on the gcd and cannot be used together
-Six sided star being an underwhelming capstone ability
-Perfect balance leaving monks stanceless after use
-Brotherhood only applying to physical jobs meaning that monks need to avoid double caster comps.
-The gutting of ogcds leaving monk rotation very hollow outside of the 90s and 120s windows with riddle of fire/perfect balance
-The lack of tools for manipulating monk gcd
-The lack of job identity, monk is supposed to be about speed and positionals yet in practice monks can ignore most of their positionals by using riddle of earth and true north and as for speed monk is barely faster than ninja/samurai and is also discouraged from building towards skill speed
-The Unrewarding execution and optimization as the excessive RNG makes a much bigger difference than any other factor when it comes to monk damage
-the excessive focus on giving monk tools for maintaining stacks (tools that do not work during situations like cutscenes or forced stuns) and the lack of tools for building stacks from a cold start
-the lack of reward for correct execution of the rotation as there are no non rng systems to build towards

The entire job is a mess and I hope the dev in charge of it is ashamed of their work because I would be in their spot.