Quote Originally Posted by 3ureka View Post
In regards to introducing TFC before Deep Meditation, I think that might've been more of an archaic design choice. My immediate thought goes to NIN and Trick Attack, and how that was (for all intents and purposes) locked until you learned Suiton. I'm just speculating, but I imagine the reason for delaying the introduction of Deep Meditation and Suiton so late is due to the story tied with both jobs. Well, tbh, I don't remember the exact details of Deep Meditation and if there was even a big deal about it in MNK's story (it's been literal years since then); NIN's story is more fresh in my mind (capped it this expansion).
Meditation and The Forbidden Chakra aren't really tied to the story, the Heavensward skills only tied in loosely with the skills you were learning and didn't really correlate that well, and the Stormblood skills didn't really have a story tie in except for Brotherhood. The reason we have TFC so much earlier than Deep Meditation is that its original design isn't a gauge skill, it's a downtime damage loss mitigation skill. In Heavensward when the boss would jump for like 30 seconds, you'd hammer Meditation and come back with The Forbidden Chakra to make up for the fact that you probably lost your stacks(though granted you still do that, but in Heavensward that was its only use).

The disparity in levels between them is a result of Deep Meditation coming later in Stormblood where their big draw was that they were giving every job a gauge and performing an action rework to revise the jobs. In Monk's case, it really didn't get either of those (And honestly still hasn't lol). They gave Chakra a gauge, but they didn't actually change the system for it at all. They just tacked on an effect at higher levels that let it build in combat while leaving it as it was at low levels and also not really doing anything to make it a system, you'll notice we don't get Enlightenment until Level 74 which is about ten levels after pretty much every other DPS job gets an AOE use for their Gauge. If they'd given Monk more than 10 minutes of development time going from Stormblood to Shadowbringers and actually addressed player concerns, we'd get an AOE Chakra dump at like level 58 when we previously got purification (which was sort of that in Stormblood in that it was only good for AOE, but its 2 minute cooldown kept it from being a true dump) or they'd have changed Tornado Kick to a gauge dump so it would have an actual use.