Quote Originally Posted by 3ureka View Post
Oooh. F. My bad! I'll be the first to say that I'm guilty of maxing it and not touching the job after that lol. At least for the earlier levels, DRG can potentially lose all of their buffs if they don't hit anything in the next 25 seconds (I feel like they could probably move that lvl 78 trait that buffs BoTD to 30s down to be accessible earlier on); whereas monks get Form Shift at 52, which, for most cases, unlocks 100% uptime of GL stacks.

Yeah but the change to form shit was a direct skill change. the trait to BotD already was a thing in 5.0 launch. Form Shift's current iteration was one of the many "noticeable" flaws when they make bandaid changes to abilities that change the leveling experience. I don't disagree with your reaosning, but its more of the bandaid fix always trickles down to make things "OP" in earlier levels because everything is balanced for end game only.

A similar example of things that don't make sense after you ponder them is the second step of aoe combos for Tanks. DRK and GNB generate resource by default, but PLD and WAR don't until 20/30+ lvls respectively.