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  1. #1
    Player
    EtherRose's Avatar
    Join Date
    Aug 2013
    Posts
    355
    Character
    Ether Rose
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Satarn View Post
    Are you high? Ninja's been consistently part of the meta and a job that entire game's openers have been planned around, ever since it's introduction up until 5.0, when it got nerfed too much for the first time. Regardless, power level has nothing to do with whether the job should be reworked or not - that's what buffs/nerfs are for, reworks are for gameplay/enjoyment issues.

    Also last thing NIN needs is getting butchered and watered down like MCH got - 5.1 took some good aspects of the job away, but it removed ping issues and is still pretty enjoyable at least, now they should at most do some small tweaks like giving us back old Shadowfang.
    Btw, reworked MCH is still pretty weak, quite a lot weaker than NIN which you think "needs an MCH-style rework to become stronger".

    As for MNK - I don't think rework in the sense SE seems to understand it as would be good. MNK(or any job for that matter imo) shouldn't get turned 180 from it's fundamental mechanics/identity like MCH/DRK got - SE should instead look at what worked before(like TK rotation) and what never freaking works(aka Fist stances, seriously) and make changes based on that instead of reinventing it into pretty much an entirely new job.
    No i'm not high but maybe you are or maybe both of us. So jokes aside you say "Part of the meta for openers up until 5.0". For me, that's a huge no. Iv'e been playing this game since 1.0 and once Ninja's were introduced and everybody was playing them THEN they fell off over time. In my raids,dungeons,etc., i barely see ANY ninja at all. Maybe for static raids yes but for overall, no. Throughout parsing logs ninja has always been at the bottom. Their DPS was not up to par like some others, their mudra was crap due to latency, etc. But in 5.0 with the changes they have become better but they still feel like their lacking which is why i propose an actual re-work like they did MCH. The re-work they did on MCH made the class WAY better than what it was. Yes, it does still need some tweaks but overall it is better. And re-worked MCH is not weak. IF you actually know the rotations and know how to play the job properly you can parse really high.
    (1)

  2. #2
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by EtherRose View Post
    Iv'e been playing this game since 1.0 and once Ninja's were introduced and everybody was playing them THEN they fell off over time. In my raids,dungeons,etc., i barely see ANY ninja at all. Maybe for static raids yes but for overall, no.
    Your personal impressions, aka anecdotal evidence, are irrelevant and contradict actual hard data from FFlogs.

    Quote Originally Posted by EtherRose View Post
    Throughout parsing logs ninja has always been at the bottom. Their DPS was not up to par like some others
    That's because up until 5.0 FFlogs was showing only personal dps, not raid dps. NIN's big thing has always been Trick Attack(massive raid dps contribution) and their aggro management tools(utility and more raid dps through tanks) - if they were doing same personal dps as less rdps/utility focused jobs, it would be completely broken.
    When you look at alphascape statistics for example, three most staple meta jobs(NIN, DRG and BRD) are on the bottom of the pdps on every single fight, but also hold the three highest numbers of parses for each of them - aka are the most used dps jobs.

    It doesn't matter what kind of pDPS job does or what buffs they bring - at the end of the day the real strength is measured by their total rDPS, regardless of how it is achieved.

    The job "still feeling lacking" is also not a reason for a complete rework - it's a reason for tweaks. Reworks like the one MCH got, boot the entirety of the job out of the game and replace it with something else.

    Quote Originally Posted by EtherRose View Post
    And re-worked MCH is not weak. IF you actually know the rotations and know how to play the job properly you can parse really high.
    MCH sits at third-worst rdps for each eden fight except for Eden Prime, where it's even worse at second-worst. Meanwhile NIN is a whole 1000 rdps ahead of them on 3/4 fights and around 800 on the remaining one.
    That's 99th percentile btw, so pretty much the most skilled MCHs.
    (4)