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  1. #11
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by EtherRose View Post
    Monk doesn't need a rework. Monk has always performed well through and through. Just because you guys don't like the way it is now despite it still being very high on the boards doesn't mean it needs a rework. They could change some things yes but not a "Rework". The only other class that needs a rework is Ninja. Ninja has always been at the bottom and rarely anyone plays it. Even with the new changes recently it's still slow. They just need to rework it like they did Machinist.
    Monk was bottom tier of the melee beneath Ninja until 5.0, hate to break it to you. Just because Monk did more personal damage didn't mean it outdid the contribution of Trick Attack/The Aggro tricks Ninja had, and even with the TK rotation Monk barely matched it. Ninja was always strong from its introduction in 2.4 until 5.0, and right now it's still better than Monk was historically such as in Heavensward. It also says a lot now that Monk isn't the flavor of the month...it's back to being one of the least played jobs in the game by a pretty huge margin.

    Monk's kit is a mess and it's undeniable. We've continuously lost low level skills and had them re-implemented at the top end instead of getting anything new, the devs still haven't given it the Stormblood Useless Action rework for things like the Fist Stances, it's still missing certain basic utility skills like a DPS neutral movement skill, and they still haven't addressed many of the problems with the design people had with it in Stormblood either. It doesn't need to be rebuilt from the ground up, but it needs nearly a third of its kit gutted and changed.
    (6)
    Last edited by SpeckledBurd; 12-08-2019 at 04:36 AM.