Basically Form shift will now be used as opener to get Twin Snakes damage buff. Perfect Balance is used for a burst combo. Form shift is on GCD so it could technically be used like PB but you'd be losing damage doing it.I am not a Monk main at all, so I am a little bit confused with one of the changes.
Can anyone clarify what Form Shift does now? Sounds like it is just basically a 7th stack of Perfect Balance? Or is there something I am missing?
Does this not apply for weapons skills used during perfect balance : "Any additional effects associated with the executed action will also be applied." ??
Last edited by silverdragontyr; 12-08-2020 at 12:49 AM.
Because they didn't say anything during the live letter, I almost wonder how much was actually in stone at that point...
So from the patch notes that I understand is this:
Perfect Balance = Bunshin and monks are not in the ping burst window category per say. We have 15 seconds to use 6 charges... very doable.
Anatman = Extend Twin to 30secs and reset your current form timer and halt it. I will test this prior to Perfect Balance to see how it carries through the 6 charges and keep your form after the last charge. Tight window for the form, but that's where the fun is. This is kind of acting like inner release extending the Strom timer to give you more flexibility during your burst phase. I'll test this out further on Tuesday.
Tornado Kick = monks rotation now and begs the question when to use it. Should be used after twin is up, and can now be weaved much better. I just don't know when.... since it's 2 every 90seconds. So it's outside of Brotherhood and RoF buffs, so should I still prioritize Twin, Brotherhood, RoF right before demolish goes up, and once demolish is up pop TK into Anatman -> Perfect Balance for high DPS weaving my Forbiddens/Enlightenments.
Brotherhood = a good and bad. The good a true double raid buff, Raid's get a flat bonus, and monk get's the added magic and melee opening a chackra chance. Over capping on chackra.
Chacka(meditation) = Good and Bad. Like the above, chackra seems like it will over cap now like crazy and weaving it needs to happen constantly. With out GL uptime being an issue this might be perfectly fine
This seems to be exactly what yoshi p did in the live letter footage with out the anatman....only twin wore off with the last Perfect Balance charge with a double dragon to start the next GCD combo into Dragon > Twin > Demolish
Form shift > Wind tackle > Twin > Brotherhood > Riddle of Fire > Demolish > Forbidden > Dragon > Elixir > Tornado> > Perfect Balance > Bootshine > Dragon > Bootshine > Dragon > Bootshine > Dragon > Dragon > Twin > Forbidden > Demolish > SSS
Last edited by Sqwall; 12-08-2020 at 03:11 AM.
TK will simply be added to burst window. Something like....
DK > TS > Buffs > Demolish > TK > PB > BS > DK > BS > DK > BS > DK > BS weaving in FC/EF/ST and RoE between GCD as needed. Then just use second TK as it comes off cooldown.
The thing I'm not sure on is how smooth weaving in Forbidden Chakra during burst window will be. With crits going to 100% that's 3 guaranteed Chakra during window. That's not even considering now spells can proc chakra too. As others have said, this creates a serious issue of oGCD bloat for Mnk.
I believe the idea behind the 100% chacrka gain is to have Forbidden AVAILABLE when your done with your Perfect Balance burst phase as it will be tricky to weave it in for Leaden Combos. Popping Anatman just before Perfect Balance will carry your form and twin timers THROUGH burst phase. This should set you up for twin if you have opo opo before perfect balance drops to go right into twin > demolish. Anything after your burst phase is just keep up twin and demolish, forbiddens/enlightenments, Tornado Kick, SSS sprinkled in there. Brotherhood, RoF, Perfect Balance will all line up perfectly every 90sec if used in succession. With Anatman always being ready for your burst phase will help out considerably for twin fall off when using your last perfect balance charge.TK will simply be added to burst window. Something like....
DK > TS > Buffs > Demolish > TK > PB > BS > DK > BS > DK > BS > DK > BS weaving in FC/EF/ST and RoE between GCD as needed. Then just use second TK as it comes off cooldown.
The thing I'm not sure on is how smooth weaving in Forbidden Chakra during burst window will be. With crits going to 100% that's 3 guaranteed Chakra during window. That's not even considering now spells can proc chakra too. As others have said, this creates a serious issue of oGCD bloat for Mnk.
SSS is now our only disengage ability that makes sense. AOE on the ground around boss/mob? Pop SSS and enjoy 5s of sprint, use form shift and get back in the fight with shoulder tackle, pop twin into demolish.
I don't know what true strike or snap punch are going to be other then GCD combo filler following burst phase, with Forbiddens, elixirs, TK's, leading up to Brotherhood, RoF.
Dragon, Twin, RoE, Demolish,> Boot, True, RoE, snap, > Dragon, True, RoE, Snap,> Twin, Demolish. I also want to test this out weaving RoE in the GCD for kind of a... lazy man's way of getting around positional's so I don't have to move at all and can stay behind or to the side much longer.
Last edited by Sqwall; 12-08-2020 at 04:09 AM.
Never mind about the RoE in filler skills. I can easily move during to flank and back.
I now want to use RoE during my burst phase if I can weave it fast enough so that I don't have to move much.
Anatman> Perfect Balance > RoE> Dragon > Boot > Dragon > RoE> Dragon > Boot > Dragon
I think that is a little more fluid to focus on my burst phase leaden combo vs. moving around boss.
I hope this is still off oGCD and instant with no recast until all charges are used up. Tuesday can't get here fast enough.
I'm not sure why you would use a anatman at all when not in forced downtime ESPECIALLY after PB
After looking at it more, depending on how Anatman works; It has it's place. If you can just press it for half a second and it turns twin snakes to 30 seconds then it's good for allowing a bunch of True strikes, but I wouldn't put it as part of my burst combo. Further you don't want to start on a DK after PB. It's a waste of a charge when you could already have leaden fist up and get an extra LF. I probably would also save True North for burst combo as it lasts longer and there is no risk of it running out. The biggest question right now for me personally is how hard will it to be to weave in FC because every hit you do with Chakra full is wasted potential damage.
Anat is likely going to work the same way so you'll still likely be standing for 1-3 seconds waiting on a server tick. It's not the primarily situational skill in our kit
Last edited by MercuryD; 12-08-2020 at 10:18 AM.
Am i the only one wondering if we're losing our lightning sparkles without GL being present? Seems silly but I really like the aesthetic of it.
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