I'm not saying turn monk into ninja.. but ninja sure did come out ahead with it's ninja signs. I wish we monks got something like that instead of formshift spam like we're a low grade akuma trying to preform the raging demon without the demon.
I'm not saying turn monk into ninja.. but ninja sure did come out ahead with it's ninja signs. I wish we monks got something like that instead of formshift spam like we're a low grade akuma trying to preform the raging demon without the demon.
i would laugh if they make it so simple like changing the GL system to basically super bar like typical fighting game out there.
punch stuff to generate super bar (GL) and spend it on your ultimate (SSS, tornado kick, etc)
YES YESSSS YEEEEEEEESSSSS all the yes!!! SE Listen to this au ra PLEASE!!! The best idea for GL to date. I'd love this.
This would just be a kenki copy like Sam, so I don't think they'll go this way, as it would feel too much of a copy-paste and lazy fix.
But you never know, what's worse is that you may be right with this.
Still not sure if Samurai's a tank who forgot that aggro was a thing or a dps that's way too much into it.
You're right, but it's also basically what they did to change Ninki. The bigger issue though is that it would be pretty redundant with Chakra if that were just the case and frankly, chakra needs an overhaul as well (more so than GL IMO).
Last edited by SpeckledBurd; 08-06-2020 at 04:37 AM.
So... Kenki/Ninki?
I guess my biggest question then is... what of Chakra?
Last edited by Shurrikhan; 08-17-2020 at 10:21 AM.
Considering MCH was dumed down and got praise and AST is still getting dumed down even after the mass amounts of critisims that the job identity is lost. It wouldnt be a shoker be careful what you wish for MNK mains enjoy your 1 roation and 4 ogcd
You mean the thing it already is? Besides, you don't need to worry, Monk mains are used to disappointment.
Dont be so cynical, itll always get easier. how about no positional GL is permanent and Perfect balance has you only use Bootshine and nothing else. So the most optimal way of using Riddle of fire is to spam Boothshine, no more debuff no, Twin snakes increased to 60 seconds so you dont have to worry about punishment. Bootshine--->Dragon kick is you new standard rotation so you dont have to worry about pressing to many buttons
let me be VERY clear it can and will always get easier be VERY careful what you wish for MNK mains
Ever since the granting of Tornado Kick all we have ever wished for is to put it on a long cooldown and remove the GL spending for using it. This became a meme, and taken off ALL hotbars, theory crafter's even laugh at it. That was 3.0 and stayed.
Ever since Form Shift was given we just wished it reset GL timer when all three forms were met. This was a band aid, and now the normal state of monk. That was 3.0, we get this in 5.1 onward
Ever since Riddle of Earth, Fire, Wind were given we wonder why it changes our stance until we manually change back. Now it is just a buff without changing stances. That was 4.0 it was changed LATE 4.4 sometime. This has stayed.
Ever since Tackle Mastery was given monks stare at the trait description and physically have a look of confusion on their faces. That was 4.0, it was changed LATE 4.4 sometime with wind tackle being the only useful tackle modifier that granted 1 GL. This was dumped in 5.0 and replaced with....nothing. We wish this back since we are always in Wind stand now anyway. Well I wish it was back anyway.
Ever since Meditation was given we began spamming this stupid skill over and over and over. Man I hated that animation sound with a passion in Heavesward. SE owes me at least 2 new PS4 controllers, as the triggers went out during 3.0 for me. This was changed in 5.1 to just grant all 5 chackra out of combat something we wondered for years why it wasn't this way.
Ever since Six Sided Star was given, ALL monks read the tooltip to this and just lowered their heads collectively. "DOUBLES THE RECAST TIME!????"......why?...what for?....to what end? This was 5.0 and has stayed.
Ever since Riddle of Fire was changed to flat 20% damage buff without slowing us down we start to feel like a DPS...finally! "Oh but brotherhood still doesn't affect casters only melee. *collective eye rolling* This was fixed in 5.1 and stayed.
Nothing but bad design after bad design. I don't want the old monk back! I don't care where monk came from, because I can see it in EVERY single skill I currently have. No evolution, no game play updates with expansions (save for chackra). No real capstone abilities that are used, 5.0 brought nothing to the class except for a trait! A silly trait out of this WHOLE expansion. One more GL stack....wow....just wow. Nothing but "Hotfixes" to keep this job on life support while all the other classes EXCEL at their current roles....EVEN BARD for crying out loud.
I keep playing monk with the hope that one day....one day they will fix it, and here's hoping in 5.4. I hope that SE is reading this thread and truly understands how bad monk has become and is borderline radioactive to some. When everything is clicking along with monk it's great, but get in a 8 man with smn,rdm,blm.....*Sigh*.
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