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  1. #1
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ItMe View Post
    I'm confused.
    People are saying greased lightning won't need to be maintained because it's a trait, but did they say it won't need to be maintained?
    Other jobs have traits that build stacks.
    Like SMN getting a trait that lets egi moves build Ruin 4 stacks? How are people so confident that it'll just be passive?
    It is possibly implied that it's something that doesn't need to be maintained as the translations from reddit discord say that it "doesn't feel right" and "doesn't match current battle content" as if they are possibly referring to situations such as E8S or Hades EX where MNKs are forced to drop stacks. Also how they have to adjust almost every action on the job to account for this change is pretty evident of this. If it's still just a timer then I don't see the point of them going so far in their troubles to apparently adjust the majority of the skills in MNK's kit if GL is basically just going to act the same.

    But either way, the vagueness in their wording is going to leave us anxious and pained until we get more information.
    (3)

  2. #2
    Player
    Heidrek's Avatar
    Join Date
    Jul 2020
    Posts
    6
    Character
    Heidrek Warsong
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by VentVanitas View Post
    But either way, the vagueness in their wording is going to leave us anxious and pained until we get more information.
    I read it as simply splitting GL4 into four traits that you'll get as you level. I don't see how one is supposed to see something radically different based on the wording.
    (1)

  3. #3
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    Any concerns about the rework being released at the same time as the next raid tier?
    (0)

  4. #4
    Player
    Sora_Oathkeeper's Avatar
    Join Date
    Mar 2014
    Posts
    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Brill_ View Post
    Any concerns about the rework being released at the same time as the next raid tier?
    A little concerning, but mostly because of their new philosophy of no job changes within the prelim patch notes which means most theorycrafting and optimal rotations will be worked out after savage has been downed by those players. This was similar in 4.05 as well when Savage came out as MNK saw changes to many skills there too and the optimal opener was changing every day for almost a week. Similar theorycrafting took a while during 4.2 and the TK rotation wasn't actually discovered straight away. I'm more or less certain the theorycrafters just gave in to the memers wanting to TK and actually found that it actually became optimal.

    Overall, it will be annoying going into a new raid tier with such a huge change to GL but hopefully the adjustments made in 5.3 will help us transition more smoothly into 5.4 and it won't be so jarring.
    (4)

  5. #5
    Player
    AbelArchaniEA's Avatar
    Join Date
    Jun 2017
    Posts
    138
    Character
    Abel Archani
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Ramura_Sono View Post
    And shouldn't have to wait 'til 6.0 or later to get it.
    Ah a rant thread. Gotta love theses
    (0)

  6. 07-24-2020 03:53 AM

  7. #7
    Player
    Ramura_Sono's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    124
    Character
    R'amura Sono
    World
    Adamantoise
    Main Class
    Miner Lv 80
    Quote Originally Posted by AbelArchaniEA View Post
    Ah a rant thread. Gotta love theses
    Lemme just respond by quoting you from a few pages back.

    Quote Originally Posted by AbelArchaniEA View Post
    Not constructive at all .... fail post
    (14)

  8. #8
    Player
    Deslyxic's Avatar
    Join Date
    Sep 2018
    Posts
    97
    Character
    Noice Deeps
    World
    Shiva
    Main Class
    Red Mage Lv 100
    Just had an epiphany: the most logical change to gl is to drop stacks one by one instead of all at the same time.
    That or they gonna give a button to just get full stacks on a cd, like BLM Enochian.
    (0)

  9. #9
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Deslyxic View Post
    Just had an epiphany: the most logical change to gl is to drop stacks one by one instead of all at the same time.
    That or they gonna give a button to just get full stacks on a cd, like BLM Enochian.
    They're making it into a trait, possible a passive trait to just auto have the extra speed and damage.

    Seeing how they said they need to rework ALL of mnk's skills to adjust to the change.
    So highly doubt its gonna just drop "one by one" as they wouldn't have to rework anything if that was the case, and TK would still be useless along with the GL upskills not needing to really be touched basically.

    For your other speculation, that still would be making mnk still revolve around GL soo...

    As for my speculation.
    I think they're actually gonna make it into a passive as I said. So you just auto have GL4 at the start, I also think they're going to ice the fist stances as its pretty useless now. Because if not, we're basically just saying in FoF just like the old days.

    I much prefer if we just had fist of wind build in with GL so we can just have the extra speed and ice the other two as its basically viper kiss or w/e nin had before for extra damage.
    The only skill I actually don't know what they're gonna do to is Anatman...it was used to build/hold GL but now "if" GL is a passive...what hell would it be used for?
    All it would currently do is just hold your stance so it doesn't count down which is a pretty so so to pretty much useless (not that mnk isn't use to that) skill to have.
    (1)
    Last edited by xxvaynxx; 07-24-2020 at 07:22 AM.

  10. #10
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    i dont see how making it a trait is any different from the current one. trait is just a skill that is always active 24/7 and greased lightning is a skill that need to be in constant activation in combat so... yeah.

    my take for the GL move into a trait could mean that we might have a new mechanic system to replace the GL.

    either GL trait will become permanent but with reduce effect or the timer is still there but will become much easier to maintain

    and yeah for the love of god they better do something with tornado kick lol
    (1)

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