This is what monk has needed for a long time. When we break down the skills and see what GL is effecting this small change is HUGE.
-Perfect Balance - Gone later or reworked into delirium type skill?
-Form Shift- Gone later or reworked to just start openers as it no longer refreshes
-SSS- timer refresh gone and reworked (hopefully)
-Anatman- Gone or reworked to .... something useful
-Fists of Wind- Gone or reworked...again
-Tornado Kick- more then likely reworked to be used off of perfect balance imo
-Riddle of Earth- refresh effect removed and reworked back into damage reduction?
This amount of change leads me to believe, and now i'm only speculating, but GL will just be lumped into another resource that monk's can use much like chakra.
-Finish your combo and get a GL, get three pop tornado kick.
-Perfect Balance negates need for GL resource and adds inner release effect (crits) to feed chakra. (but then I bust my materia melds)
-SSS is changed into granting 1 GL
This is HUGE rework and I'm glad that they are looking into, but I would hope that they are taking more care into the changes. This is Monk we are talking about, and I have been let down since HW on hoping with every iteration it would be better. It wasn't.![]()
Here's to hoping!