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  1. #1
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    This is what monk has needed for a long time. When we break down the skills and see what GL is effecting this small change is HUGE.

    -Perfect Balance - Gone later or reworked into delirium type skill?
    -Form Shift- Gone later or reworked to just start openers as it no longer refreshes
    -SSS- timer refresh gone and reworked (hopefully)
    -Anatman- Gone or reworked to .... something useful
    -Fists of Wind- Gone or reworked...again
    -Tornado Kick- more then likely reworked to be used off of perfect balance imo
    -Riddle of Earth- refresh effect removed and reworked back into damage reduction?

    This amount of change leads me to believe, and now i'm only speculating, but GL will just be lumped into another resource that monk's can use much like chakra.
    -Finish your combo and get a GL, get three pop tornado kick.
    -Perfect Balance negates need for GL resource and adds inner release effect (crits) to feed chakra. (but then I bust my materia melds)
    -SSS is changed into granting 1 GL

    This is HUGE rework and I'm glad that they are looking into, but I would hope that they are taking more care into the changes. This is Monk we are talking about, and I have been let down since HW on hoping with every iteration it would be better. It wasn't.

    Here's to hoping!
    (1)

  2. #2
    Player
    Eliadil's Avatar
    Join Date
    Dec 2017
    Posts
    131
    Character
    Adrila Messor
    World
    Ragnarok
    Main Class
    Black Mage Lv 90
    Funny how they added GL4 in 5.0 to transform it into a trait in 5.4
    I think it's gonna be a raw damage and speed increase, but this then calls for a rework of a really big number of skills. Tornado Kick, Anatman, SSS to quote the ones that come directly to mind... Can't wait to see what they come up with, and what will replace GL as a core mechanic tbh. Please make chakra interesting tho, this needs more love.
    (2)
    Still not sure if Samurai's a tank who forgot that aggro was a thing or a dps that's way too much into it.

  3. #3
    Player
    Ramura_Sono's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    124
    Character
    R'amura Sono
    World
    Adamantoise
    Main Class
    Miner Lv 80
    Quote Originally Posted by wereotter View Post
    I wonder if this might mean that just using it once will refresh the timer? I appreciate that they added shifting through forms will keep GL up, but in expert roulette, it feels like that's all I do between pulls is spam Form Shift.
    What is likely, is they've changed it so that monk is always in Opo-opo form by default. Thus you only need to use Formshift for Raptor and Coeurl Forms.

    This also Fixes the issue of PB leaving Monks formless.
    (3)

  4. #4
    Player
    Gojin's Avatar
    Join Date
    Oct 2011
    Posts
    152
    Character
    Infini Fiasco
    World
    Cactuar
    Main Class
    Summoner Lv 70
    finally greased lighting fixed after like ten long years of it being horrible
    (1)

  5. #5
    Player
    Heidrek's Avatar
    Join Date
    Jul 2020
    Posts
    6
    Character
    Heidrek Warsong
    World
    Mateus
    Main Class
    Monk Lv 80
    Pretty pumped about GL being moved to a trait as I think it safe to say we're all a big fan of the high speed of GL4. Now it's fun to imagine where we can go with chakras now and into the future.
    (0)

  6. #6
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Heidrek View Post
    Pretty pumped about GL being moved to a trait as I think it safe to say we're all a big fan of the high speed of GL4. Now it's fun to imagine where we can go with chakras now and into the future.
    I really hope (and I'm confident it will be) that this is something they look into. Chakras feel like something they were beta testing in Heavensward before rolling out to other jobs in Stormblood in the form of all the gauges (ninki, kenki, beast gague, oath gage, etc) But when it came time to move monk over to this new system, rather than letting the monk accumulate more resource than it needed to execute a skill like every other job in the game, monk still is tied to being forced to use Forbidden Chakra/Enlightenment IMMEDIATELY or risk overcapping. It breaks my heart to see that little gold ball float toward me too when I just hit 5 stacks and am using the skill but still lose that chakra during times when Brotherhood is up
    (0)

  7. #7
    Player
    Heidrek's Avatar
    Join Date
    Jul 2020
    Posts
    6
    Character
    Heidrek Warsong
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by wereotter View Post
    I really hope (and I'm confident it will be) that this is something they look into. Chakras feel like something they were beta testing in Heavensward before rolling out to other jobs in Stormblood in the form of all the gauges (ninki, kenki, beast gague, oath gage, etc) But when it came time to move monk over to this new system, rather than letting the monk accumulate more resource than it needed to execute a skill like every other job in the game, monk still is tied to being forced to use Forbidden Chakra/Enlightenment IMMEDIATELY or risk overcapping. It breaks my heart to see that little gold ball float toward me too when I just hit 5 stacks and am using the skill but still lose that chakra during times when Brotherhood is up
    I see no reason why the potential can't finally be fully explored and expanded on now that Monks won't be split between two resource systems that both have to work. I wouldn't say it certain that we eventually get a light chakra/shadow chakra system but the room is there to grow. I can think of many ideas that fit well in both the established lore and the Hinduism themes it leans into. I'm all for a hypothetical where we use our accumulated chakras to go full Hindu deity, sprout six ghost arms out of our back and go Star Platinum on people.

    Quote Originally Posted by AbelArchaniEA View Post
    Ah a rant thread. Gotta love theses
    I don't know what the point of this post is. You're here at the end of the ride, the day after the lead developer agreed with one of the biggest points contained in this thread before committing to shakeup in the next major patch.
    (8)
    Last edited by Heidrek; 07-24-2020 at 11:59 AM. Reason: Don't type before coffee.

  8. #8
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Heidrek View Post
    I see no reason why the potential can't finally be fully explored and expanded on now that Monks won't be split between two resource systems that both have to work. I wouldn't say it certain that we eventually get a light chakra/shadow chakra system but the room is there to grow. I can think of many ideas that fit well in both the established lore and the Hinduism themes it leans into. I'm all for a hypothetical where we use our accumulated chakras to go full Hindu deity, sprout six ghost arms out of our back and go full Star Platinum on people.
    Just upping the cap to 7 chakras instead of 5 would both bring the concept more in line with Hindu philosophy as well as solve the problem of overcapping. At least that's my thinking.
    (7)

  9. #9
    Player

    Join Date
    Jan 2020
    Posts
    211
    So monks losing GL to maintain and it being in the background? YES YES YES. I just wish it was coming now instead of another 6 months T.T Monk's gonna be so good with GL put in the background. Lets hope they get rid of Ana. >.> Just to be clear I am just happy a resourse we don't need to use will be automantic. Maybe monk can be more fun now instead of just maddneing. Make it like sam please.
    (3)

  10. #10
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I'm confused.
    People are saying greased lightning won't need to be maintained because it's a trait, but did they say it won't need to be maintained?
    Other jobs have traits that build stacks.
    Like SMN getting a trait that lets egi moves build Ruin 4 stacks? How are people so confident that it'll just be passive?
    (1)

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