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  1. #1
    Player
    Ruiknao's Avatar
    Join Date
    Apr 2020
    Posts
    8
    Character
    Era Lerato
    World
    Cerberus
    Main Class
    Machinist Lv 80
    I've been working on a document for the past while expressing thoughts shared by the community and myself regarding Monk's design, while showing several ideas on what Monk could have that might fix some of its issues. I recently finished it and posted it up on a separate thread for anyone that's interested. Or you can look at the document with this link (https://imgur.com/a/MNKeu1E).

    Thread: https://forum.square-enix.com/ffxiv/...ts-Suggestions
    (1)

  2. #2
    Player
    Sora_Oathkeeper's Avatar
    Join Date
    Mar 2014
    Posts
    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Looks like we're getting a 2 part rework. A greased lightning rework in 5.4 and adjustments in 5.3. If they adjust some of the awful feeling skills right now such as TK, 6SS and Anatman, form shift spam etc.. that could possibly help until its full rework in 5.4. I feel kinda wary though with these devs.
    (7)

  3. #3
    Player
    reyre's Avatar
    Join Date
    Aug 2017
    Posts
    148
    Character
    Reyner Blackblood
    World
    Gilgamesh
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Sora_Oathkeeper View Post
    Looks like we're getting a 2 part rework. A greased lightning rework in 5.4 and adjustments in 5.3. If they adjust some of the awful feeling skills right now such as TK, 6SS and Anatman, form shift spam etc.. that could possibly help until its full rework in 5.4. I feel kinda wary though with these devs.
    So it seems, it feels kind of like NIN rework... To be honest at this point i will take almost anything, short of a actual nerf. MNK is in apretty rough spot even a potency increase would be good. NO it would not fix the fundamental issues that the class has nor would it make it any different BUT it will, at the very least, make it relevant, and that is a win i guess and we take those with glee.
    (2)

  4. #4
    Player
    Sora_Oathkeeper's Avatar
    Join Date
    Mar 2014
    Posts
    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by reyre View Post
    So it seems, it feels kind of like NIN rework... To be honest at this point i will take almost anything, short of a actual nerf. MNK is in apretty rough spot even a potency increase would be good. NO it would not fix the fundamental issues that the class has nor would it make it any different BUT it will, at the very least, make it relevant, and that is a win i guess and we take those with glee.
    Yeah, they specificially mentioned how NIN was reworked before leading into how MNK will be changed in the same aspect- adjustments in the immediate patch, followed by a rework in the next patch.

    As for how they will choose to rework Greased Lightning I'm thinking they'll scrap the damage and speed buffs from it and put them as traits and turn GL into a resource which could fundamentally work like polyglot.
    (2)

  5. #5
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    ^ i like that, basically you use certain skill to generate GL and spend it on certain skill, maybe tornado kick and six sided star? (both become OGCD with cooldown)

    though in my mind i was thinking the damage and speed buff is still there, but you just need 1 stack of GL now instead of 3 or 4, so the play is to keep at 1 GL at minimum

    edit: well currently form shift will restore GL duration to max after 3rd form (after ceourl) so maybe we just need to go until raptor?
    (1)
    Last edited by gumas; 07-22-2020 at 09:59 PM.

  6. #6
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    736
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Here are the specific adjustments.

    - They want to make Monk's Greased Lightning a trait instead but since it'll take a lot of cost to complete this they want to implement this change by Patch 5.4

    - Perfect Balance's cooldown will be decreased

    - Form Shift will have one form reduced.

    A little confused about the third one and lol at the second one. From the sound of it, it will either return to patch 4.2 where it was 60 seconds or would just be 90 seconds.

    Also a little reprehensive about the scale of it be on the nin rework given how a lot of people loved the rework in 5.1 but I know a good amount of people who hated it.

    Edit: the changes were taken from the ffxiv reddit discord.
    (2)

  7. #7
    Player
    Sora_Oathkeeper's Avatar
    Join Date
    Mar 2014
    Posts
    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Maltothoris View Post
    Here are the specific adjustments.

    - They want to make Monk's Greased Lightning a trait instead but since it'll take a lot of cost to complete this they want to implement this change by Patch 5.4

    - Perfect Balance's cooldown will be decreased

    - Form Shift will have one form reduced.

    A little confused about the third one and lol at the second one. From the sound of it, it will either return to patch 4.2 where it was 60 seconds or would just be 90 seconds.

    Also a little reprehensive about the scale of it be on the nin rework given how a lot of people loved the rework in 5.1 but I know a good amount of people who hated it.

    Edit: the changes were taken from the ffxiv reddit discord.
    Ah, I didn't see there had been further translations being more specific. GL as purely a trait (instead of the boring/unrewarding gauge we currently have) is kind of the cowards way out, I would have preferred to still have something there to keep the job semi engaging. But I also can't complain either, GL has been at the bottom of the gutter in terms of a gauge to manage, it was the most tedious unrewarding thing to keep up and its only benefit outside of being fast was 'just about being on par with the other melee'. I honestly hope with GL being a trait that we can use 6SS and TK as part of the rotation and I suppose Anatman would need to receive a complete rework.
    (1)

  8. #8
    Player
    AncientCrystal's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    231
    Character
    Dawn Solaris
    World
    Gilgamesh
    Main Class
    Warrior Lv 90
    So they confirmed MNK getting a rework? hecks yea!
    (1)

  9. #9
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    There are some concerns right now I have for the Greased Lightning rework, but ultimately I am grateful they're doing SOMETHING after sleeping on it for so long.

    The rework means that a huge number of skills will potentially be adjusted: Tornado Kick, Six Sided Star, Riddle of Earth, Form Shift, Anatman, Perfect Balance, etc. Are all moves that effect GL, and therefore are potentially targets for adjustments to coincide with the new GL. I don't expect full reworks of these moves obviously (since it's been implied that a few will stay mostly the same such as PB and Form Shift), but it's pretty evident that some will have to be changed, such as TK.

    Either way, the decreased Perfect Balance cooldown should be a net DPS gain. It's more mind numbing Bootshine spam, sure, but it's more damage nonetheless. Anything less than 2 minutes will make it infinitely easier to line up with Riddle of Fire and Brotherhood. Even better if it's been reduced to 90 seconds.
    (2)
    Last edited by VentVanitas; 07-22-2020 at 10:11 PM.

  10. #10
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    775
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    I have a very bad feeling about this. If turning Greased Lightning into a trait is the difficult part of the rework, I wouldn't get my hopes up seeing anything except some potency tweaks and, if we're lucky, a minor change to an ability or two.

    Turning Greased Lightning into a trait seems... well it kinda smacks of them removing another mechanic from monk. It's not an especially engaging mechanic, but I have some serious reservations that Monk is going to get anything else to compensate for a mechanic being removed. They never have before, why start now?

    I'd love to be proven wrong here but... yeah...
    (2)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

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