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  1. #1
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Shiroe View Post
    TS buff should be applied back into the old rotation

    TK and SSS need reworks (maybe turn into 4th part combos with positionals like mentioned in an earlier post)

    ....

    and maybe give Mnk a gap increaser that extends GL form / stack or something, (so can disengaged with max GL timer / stacks), and make shoulder tackel "proc" after using "disengage", so ST can keep max stacks of GL
    Depending on where they put the potency, working the Twin Snakes buff back into the old rotation would require them to remove GL4 to make it unusable, otherwise they just buff Double True Strike again.

    I don't think they'll do that considering GL4 is the one thing people are mostly positive on when it comes to Shadowbringers Monk. It’s got complaints but they’re directed at the Fist Stances more than it.
    (2)
    Last edited by SpeckledBurd; 06-01-2020 at 12:53 AM.

  2. #2
    Player
    Sora_Oathkeeper's Avatar
    Join Date
    Mar 2014
    Posts
    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by SpeckledBurd View Post
    Working the Twin Snakes buff back into the old rotation would require them to remove GL4 to make it unusable, otherwise they just buff Double True Strike.

    I don't think they'll do that considering GL4 is the one thing people are mostly positive on when it comes to Shadowbringers Monk.
    Yeah, I have actually seen very little complaints in regards to GL4. Most seem to be that they they clip due to bad ping, or, as previously discussed throughout the forums the fact that it's tied to FoW. The speed of GL4 is nice, but the damage increase of power associated with it is kind of lessened due to the FoF buff. If anything, the FoF trait (god I hate traits for fist stances, especially when they can and have buffed them through patches without the need of traits...) detracted from the anticipation of getting GL4. At least for me, when I saw that FoF got a trait for 10% damage, my first thought was: "but why? Does that mean GL4 is basically just going to be the same but faster?". I do like GL4, but I wish there was more substance to MNK as opposed to 'here, go fast for as long as you can.'
    (1)

  3. #3
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Sora_Oathkeeper View Post
    Yeah, I have actually seen very little complaints in regards to GL4. Most seem to be that they they clip due to bad ping, or, as previously discussed throughout the forums the fact that it's tied to FoW. The speed of GL4 is nice, but the damage increase of power associated with it is kind of lessened due to the FoF buff. If anything, the FoF trait (god I hate traits for fist stances, especially when they can and have buffed them through patches without the need of traits...) detracted from the anticipation of getting GL4. At least for me, when I saw that FoF got a trait for 10% damage, my first thought was: "but why? Does that mean GL4 is basically just going to be the same but faster?". I do like GL4, but I wish there was more substance to MNK as opposed to 'here, go fast for as long as you can.'
    I was genuinely surprised that GL4 was a permanent buff instead of a temporary buff we’d enter for 20 seconds at a time or so. People hated slowing down for Riddle of Fire but I doubt that people would care about dropping back to normal if we temporarily sped up instead.
    (0)

  4. #4
    Player
    Sora_Oathkeeper's Avatar
    Join Date
    Mar 2014
    Posts
    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by SpeckledBurd View Post
    I was genuinely surprised that GL4 was a permanent buff instead of a temporary buff we’d enter for 20 seconds at a time or so. People hated slowing down for Riddle of Fire but I doubt that people would care about dropping back to normal if we temporarily sped up instead.
    I thought that it may be a temporary buff as well at one point before SB came out. I like that it's permanent however, but dislike that they got rid of so many oGCDs to compensate as they clearly just thought we'd be going 'too fast' which, personally, I don't think we are and certainly didn't think we needed to lose so much because of speed. If the devs paid attention to forums then we wouldn't have RNG chakras going into ShB which is the biggest offender when it came to CD timings because it more often than not set other oGCDs back one GCD during burst windows which messed with CD timings and forced double weaves at the time. Instead of sorting out the root issue, they got rid of the other skills which sorted out a symptom rather than the cause.

    I like a lot of Fleet229's ideas such as:

    Perfect Balance being a fixed amount of GCDs.
    Changes to TK and 6SS to make them apart of the rotation.
    10 Chakras. I disapprove that they make that a trait in the next expansion. It needs to happen this expansion, no overflow absolutely sucks, which forces TFC as top priority forcing all other CDs back a GCD. FIX THISSSSS.
    The Brotherhood Change is also very nice and allows for consistent chakra generating.
    etc.

    What I dislike about it is:

    No positional on raptor form. I like positionals personally. We just need a buffer skill to allow us to use our brain and engage with the job aside from hitting RoE and forgetting about them for 30s.

    In my opinion, if the devs were to change skills based on his feedback I'd welcome it until next expansion.
    (3)
    Last edited by Sora_Oathkeeper; 06-11-2020 at 09:47 PM.

  5. #5
    Player
    Irisdina_Wiloh's Avatar
    Join Date
    Jun 2017
    Posts
    51
    Character
    Irisdina Wiloh
    World
    Ultros
    Main Class
    Samurai Lv 100
    That buff to FoF was one of the most jarring additions with SHB, it felt like they didnt know what else to do at that level point other than give FoF a small buff because they didnt want to give us GL4 at that level? I'm definitely glad either way, that GL4 is a permanent buff and not a buff window.

    Is anyone else starting to get slightly nervous again thinking about the next expac? It's not that far away now already (although I guess it might run into delays now due to what's been happening) and I'm already starting to think back to the "leaks" we got just before SHB came out of the job reworks and how awful some of the weaponskills and traits were. The other thread that's on the front page right now from FLeet229 seemed really good to me with most of their suggestions being really solid without making sweeping changes to how Monk would play and I'm hoping that SE see it and maybe implement some of the changes. If SE is really lost for what they can add to Monk, it wouldn't be ideal but I can't say I'd be upset about some of the changes being traits, like at 82 you can now have 10 Chakra etc.
    (1)

  6. #6
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Irisdina_Wiloh View Post
    That buff to FoF was one of the most jarring additions with SHB, it felt like they didnt know what else to do at that level point other than give FoF a small buff because they didnt want to give us GL4 at that level? I'm definitely glad either way, that GL4 is a permanent buff and not a buff window.

    Is anyone else starting to get slightly nervous again thinking about the next expac? It's not that far away now already (although I guess it might run into delays now due to what's been happening) and I'm already starting to think back to the "leaks" we got just before SHB came out of the job reworks and how awful some of the weaponskills and traits were. The other thread that's on the front page right now from FLeet229 seemed really good to me with most of their suggestions being really solid without making sweeping changes to how Monk would play and I'm hoping that SE see it and maybe implement some of the changes. If SE is really lost for what they can add to Monk, it wouldn't be ideal but I can't say I'd be upset about some of the changes being traits, like at 82 you can now have 10 Chakra etc.
    Honestly I am even a bit nervous about just the next patch alone.
    I've just been feeling so unmotivated as of late because I've sorta lost hope that anything is going to happen with Monk, thinking about the next expansion makes me even more nervous.

    The devs have gotten a lot of great tips and discussion on this already, it's just that they need to act.
    (3)

  7. #7
    Player
    Irisdina_Wiloh's Avatar
    Join Date
    Jun 2017
    Posts
    51
    Character
    Irisdina Wiloh
    World
    Ultros
    Main Class
    Samurai Lv 100
    Solid post Sora, I think you're correct that the Chakra change should happen this expac, if they're able to solve small things like Shoha for Samurai, why can't we have something as simple as 5 extra stacks of Chakra being allowed now? Even PB becoming a fixed amount of GCDs feels like something they could enable now with little work.

    Overall I think i'm in agreement with your points. I will admit of the few times I actually bothered doing savage fights this tier it did feel a bit headache inducing trying to time RoE correctly and not losing out on positional, last tier felt easier to me in that regard however, I'd be curious to know what you'd suggest as some sort of buffer skill? At this point, I'm sort of against them making drastic changes to the GCD flow rotation of Monk, I'm happy with it although i'd certainly like double true to just be the way we play now, trying to do that rotation on higher ping can be hard. Would you be in favour of something like ToD or Fracture returning to give you a gcd to play with if and maybe negate a potential lost positional?
    (1)

  8. #8
    Player
    Calanque's Avatar
    Join Date
    Jun 2020
    Posts
    3
    Character
    Calanque Sandrevyl
    World
    Brynhildr
    Main Class
    Bard Lv 90
    Wow, these 40 pages were quite an enjoyable read. I would like to make a contribution.

    Quote Originally Posted by Irisdina_Wiloh View Post
    I'd be curious to know what you'd suggest as some sort of buffer skill?
    Personally, I would transform TK into the following buffer skill:

    Tornado Kick: Weaponskill (Cooldown: 15s)
    If the last three weaponskills used had the same directional requirement, executes Light Kick.
    Otherwise, executes Shadow Kick.
    If any of the last three weaponskills used had no directional requirement, this action is unusable.

    Light Kick: Delivers an attack with a potency of 300

    Shadow Kick: Delivers an attack with a potency of 100.
    Additional Effect: Damage over time
    Potency: 30
    Duration: 36s

    If the 15s cooldown is affected by Greased Lightning and SkS, it should be usable every odd rotation. I think it ties nicely between the Coeurl and Opo-opo skills. It also fits slightly better with the lore of the 50-60 job quests. Obviously, the potencies would have to be tweaked. And something would have be nerfed in return.
    (2)
    Last edited by Calanque; 06-11-2020 at 08:33 AM. Reason: Rewording

  9. #9
    Player
    Noctisnine's Avatar
    Join Date
    Mar 2018
    Location
    Limsa
    Posts
    111
    Character
    Winter Valentine
    World
    Twintania
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kolsykol View Post
    Honestly I am even a bit nervous about just the next patch alone.
    I've just been feeling so unmotivated as of late because I've sorta lost hope that anything is going to happen with Monk, thinking about the next expansion makes me even more nervous.

    The devs have gotten a lot of great tips and discussion on this already, it's just that they need to act.
    No point in feeling nervous fellow gamer
    They will fix this job just as they fixed Sam and ninja, I'm sure of it, I just don't know when...probably by next expansion I would say. Although I feel monk needs a small buff right now since there are many jobs doing more dps then monk right now. Knowing how SE works I'm sure instead of a much desired rework that we all want we are just getting minor buffs next patch.
    (0)

  10. #10
    Player
    AC9Breaker's Avatar
    Join Date
    Nov 2018
    Location
    Bastok
    Posts
    189
    Character
    Ezekyle Abaddon
    World
    Ultros
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Ramura_Sono View Post
    And shouldn't have to wait 'til 6.0 or later to get it.
    My favorite things about this post is that its concise and very direct. No long winded wind up or diatribe of personal anecdote. The preceding posts also helped to further explain the issue.
    (5)
    "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

    --an excerpt from a Night Lords Novel, "Void Stalkers" Chapter X: Revenge.

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