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  1. #1
    Player
    Pinkie_Pie's Avatar
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    Aug 2013
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    555-None of your business
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    701
    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90

    Scholars still need help in PvP

    The changes to Sch were ok, needed changes but the changes were *too* small. The amount of damage output and burst is so high a sch can't even keep up with the damage unlike the other two healing jobs. The sch still needs to be *offensive* to get his most important skill to work "Summon Seraph" but unlike his counterpart the white mage, can pretty much keep their team up with a mix of Cure 2&Afflatus solace spam while able to burst someone up from the bleak of death, but while as a SCH, i struggle even to get their health back up or myself for that matter. A white mage and AST both they have a powerful cool down skill on DEMAND to use to burst heal while a sch has none unless they dps for it, leaving them at a disadvantage at the start of any match.


    1. Adloquium heals for too low thus makes the shield too weak to protect the person, bump up the cure potency to 2,500 and increase the mana cost at least, punish the sch for using it too much allowing them the choice of it or Physick. This will allow the SCH to get *time* on dps if you gonna make them dps to get their gauge up. YES I know the skill is equal to a cure 2, 2000 potency heal + 2000 shield = 4000 potency but the problem is the amount send out = the amount time needed to dps.

    2. Summon seraph needs to be changed BIG TIME,. It needs to be available from the START of the match. Its isn't fair that this healer out of the 3 needs to be *working* on gaining *half* their gauge to use one of their burst cooldowns unlike White mage Temperance or AST. This leaves the healer at a disadvantage at the start of the match or fight wither it be frontlines or the feast.

    3. BUFF the seraphs HEAL! IF you gonna make me "DPS" for my ***ulitmate*** skill, at least make it where it heals more than my adloquium. 2000 potency heal is too little on the amount of work for the payoff, this goes back to my first problem (The heal is too little for the little amount of time for me to dps to even *GET* my gauge for the amount of damage output being put out in pvp.

    4. Buff Excogitation to have a shorter cooldown, 35 seconds is too long for a 3000 potency heal, while a white mage Afflatus solace can have 3 charges, have the same amount of potency, shorter cooldown (10 seconds for per lily) AND gives them a regen.

    5. BUFF FOCALIZATION, I can not stress that enough. Both white mage and sch have the same increase 20% healing skill, same timer BUT big difference in the two is that white mages also have a 10% reduce damage TO THE WHOLE PARTY! while the SCH only increases healing by 20%. Now, I know what you are thinking "But Pinkie, your seraph also creates a shield on a target it heals hur hur huurr." PROBLEM! it requires me(again) to gain gauge for me to use it, I don't have it at the start of the match and it doesn't heal the whole party with a powerful heal, only *one* target it *thinks* needs a heal unlike wings which instantly gave the group 10% reduce damage.


    The Feast coming soon and once again, like you saw last season and the season before that of seeing nothing but AST, now you will see White mages and (maybe) AST but no SCH cause as soon you see a SCH on the other team, its a instant win. nobody will play SCH competitively with how it is now. Please, what are your guys thoughts on SCH, what changes need to happen cause lord knows I've given up on SCH at this point.
    (5)
    Last edited by Pinkie_Pie; 11-29-2019 at 05:34 PM.
    When you see someones glamour with non matching boots

  2. #2
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    I remember discussing Scholar a lot at fan gathering, because personally it's one of my favourite jobs in the game but has had very few good seasons where it's been enjoyable to play. It's rarely been awful, it's just never been nearly as good as the other options.

    1) Adlo is fine potency wise. The issue is the mana cost. WHM has better MP management, and Astrologian gets Aspected Benefic from Neutral Sect which theoretically is an MP saver. Both of those handle mana-less healing better than Scholar. So either we need the ability to cast Faerie abilities without one (akin to how they reworked Summoner's pets/trances in PvP), or the mana cost has to be lower. Adlo is too expensive to cast and Physick is intentionally weak. Lustrate and Excog remain the only ST instant heals avaliable to Scholar, but with no way of reducing their cooldown are extremely pricy to use and if your team doesn't not apply enough pressure through Biolysis, you will lose. The intention was clearly to allow Scholar to shield and then damage behind the shield where possible, but there's simply too much damage in the game to reliably take advantage of this design. The issue is if Scholar can do too much damage behind shields, then certain LP comps will be far too strong.

    2) Seraph should just be removed at this point. Pets in PvP don't work. They barely work in PvE as it is sometimes. At fangathering I had a discussion with Clem about the state of Scholar and both of us agreed mechanically the issue with pets in PvP.

    3) See 2. Remove Seraph, give us something else. Maybe Dissipatation resetting lustrate and excog at the cost of gauge.

    4) Solace isn't comparable. Excog can save you or a range from a limit break because the heal tends to land before the follow-up damage, tick-wise. With Solace you do not have that same safety net guarantee. The larger issue is how quickly Lilies regenerate. Lilies have plagued the job's balance in PvP for a while now.

    5) Focalisation is fine.

    6) Scholar should get ED.

    Also
    like you saw last season and the season before that of seeing nothing but AST
    Untrue lol.
    (1)

  3. #3
    Player
    Pinkie_Pie's Avatar
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    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90
    Quote Originally Posted by BloodRubyXII View Post
    snip
    1. I agree the mana cost is high for adlo, but since the shield aspect is so little, it doesn't give you the amount time to get off anything else besides casting another. I agree the balancing of this is hard but unless they do something, schs are gonna struggle with mana.

    2. They aren't gonna do that, the devs won't let go of the pet class fantasy. They could change it where we have a pet out and we can *upgrade* that pet a seraph like what we do in pve. Either that will fix that or not fix anything.

    3. THAT I can agree on, reward the player.

    4 I don't think they will nerf white mage lilies sadly

    5. Focalisation is fine? how so comparing to his counter parts.

    6. ED?

    and you said it was untrue with AST controlling the ladder, last I saw, you saw very very few white mages and nothing but AST cause AST just had too OP of a kit in pvp
    (0)
    When you see someones glamour with non matching boots

  4. #4
    Player
    Rubytoe's Avatar
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    Sep 2015
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    113
    Character
    Wedge Ironworks
    World
    Lamia
    Main Class
    Machinist Lv 87
    Well Focalization does increase hp recovered from pots + other self healing skills. Idk about bloodbath/nascent.

    I feel like your main goal is to keep seraph out 100% of the time, while weaving healing ogcd's between broils/bio's to heal most of the damage output.

    My fastest method to summon seraph at the start of the match is put bio on 3 enemies, while weaving ogcds to heal, then try to hit 2+ people with aura blast, should net you 50-70 fairy gauge all together in the first 7-10 seconds of the fight.
    For additional I usually bring largese and atunement. I mainly use atunement for when I see feint on me or phantom dart/trick attack. If they cc you after the 3 secs, purify for 4000 hp.
    I try to get Fae gauge to 100 for the full 22 secs but it's really a challenge.

    Biggest issue for me is adlo spam + mp starvation lol.
    I think indom should have 3 charges.
    (0)

  5. #5
    Player
    NessaWyvern's Avatar
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    Sep 2013
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    Gridania
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    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    The last time sch was good, was when we had all of our abilities in HW/ARR, and there were still spell interrupts from incoming damage in PvP, which shields would protect against. Ever since they changed that, SCH has been the lesser of the heals, and need help.
    (0)

  6. #6
    Player
    BloodRubyXII's Avatar
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    Völs am Schlern, Italy
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    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by NessaWyvern View Post
    The last time sch was good, was when we had all of our abilities in HW/ARR, and there were still spell interrupts from incoming damage in PvP, which shields would protect against. Ever since they changed that, SCH has been the lesser of the heals, and need help.
    Nah, Scholar for a short part of Stormblood when Broil drained mana.
    (0)
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
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  7. #7
    Player
    BloodRubyXII's Avatar
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    Owa Owa
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    Odin
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    Ninja Lv 100
    Quote Originally Posted by BloodRubyXII View Post
    Nah, Scholar for a short part of Stormblood when Broil drained mana.

    @Pinkie
    5) You don't compare the similar CDs, you compare overall toolkits.
    6) Energy Drain - this would probably solve a lot of MP issues.

    The Feast coming soon and once again, like you saw last season and the season before that of seeing nothing but AST
    I took the liberty of doing a healer breakdown for the last 2 seasons on my DC as per top 100:
    S13
    AST - 4
    WHM - 5

    S12
    AST - 5
    WHM - 9
    SCH - 1

    That to me, hardly looks like "seeing nothing but AST" and "AST controlling the ladder"
    (0)
    Last edited by BloodRubyXII; 11-30-2019 at 09:56 AM.
    FanGathering Mail Rail London Nov 2019 (✓)
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  8. #8
    Player
    Rubytoe's Avatar
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    Sep 2015
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    113
    Character
    Wedge Ironworks
    World
    Lamia
    Main Class
    Machinist Lv 87
    I think Adloquium should grant "Next Physick can be instant casted".
    I literally never use physick, and this would make it actually useful.

    Instant physick would allow you to double weave some healing ogcd's and some much needed movement, while saving mp and preventing adlo spam, which feels horrible.

    For example, Cast adlo + instant physick proc. That's 4000hp + 2000 shield. After both you're able to move and weave any ogcd.
    (0)

  9. #9
    Player
    BloodRubyXII's Avatar
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    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Rubytoe View Post
    I think Adloquium should grant "Next Physick can be instant casted".
    I literally never use physick, and this would make it actually useful.

    Instant physick would allow you to double weave some healing ogcd's and some much needed movement, while saving mp and preventing adlo spam, which feels horrible.

    For example, Cast adlo + instant physick proc. That's 4000hp + 2000 shield. After both you're able to move and weave any ogcd.
    Way too strong.
    (0)
    FanGathering Mail Rail London Nov 2019 (✓)
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  10. #10
    Player
    Rubytoe's Avatar
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    Character
    Wedge Ironworks
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    Lamia
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    Machinist Lv 87
    How? When ast can already do this with Benefict and as a bonus their dps spell?
    (0)

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