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  1. #11
    Player
    Raubahn's Avatar
    Join Date
    Sep 2011
    Location
    Uldah
    Posts
    304
    Character
    Rauban Daz
    World
    Omega
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Gokubuu View Post
    I don't understand. Dragoon is awesome. Survivability? Imo Dragoon is a job that requires a lot of skill. Take to much damage from small aoe? Attack from full range of your weapon. You want a jump that evades? That's elusive jump, you can use it for more then one purpose. Keeping life/power surge up can be a pain sure, but again if you're skillful enough it can be done. I have no problem with keeping up the dps. I like the fact Dragoon is a busy job and requires skill. I suspect in this case it's not so much the Dragoon but the player that's lacking. Step up your game or find an easier job to enjoy playing I would say. Learn to dodge, learn how to make the most of your abilities and stop blaming the job.
    I know that dragoon requires alot of skill i know that well
    but what i'm suggesting that in the near future we will see More Primal Fights and since you are a drg you know as well how our HP is low and without having an abillty that makes us survive ppl will dump us for sure since we will become sacrificial lamps.

    I'm Good at pulling of Power Surge 3 and keeping it up but the issue is our low HP vs Astral flows. Which atm Instantly Kills us.
    (0)

  2. #12
    Player
    Raubahn's Avatar
    Join Date
    Sep 2011
    Location
    Uldah
    Posts
    304
    Character
    Rauban Daz
    World
    Omega
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Vire View Post
    No I agree completely with what your saying right now Dread spike serves one function in the game and its to wipe your 3 stacks of power surge before hellfire so you don't have the damage penalty on when it lands. Its a one minute cooldown with a high cost because normally your losing 1500 tp for using and a long ramp up time. It should be very powerful for that sort of investment. Also at least drk's could debuff bosses with absorbs and do insanely strong burst damage that if you subbed thf would go onto the tank. Right now we don't even have that. Drg in this game is like a weird mix of drg, drk and sam.

    Also using dread spikes to survive 100 ton can be very risky because if your tank moved out so that he would fall down and you stay in and live he is going to run over to the tank and then turn around and eye lazer beam the heck out of the rest of your group. I have found it just to be safe and run out every time if you can but yeah there are times when you know you are screwed and can't get out range in time because you where finishing off an animation at the start of the charge and there is that one to two second moment of dread where you just know your going to die and dread spikes can help there.
    I only Trigger Dread spikes if am locked in animation (Example: Chaos thrust) and when i know am screwed for sure
    (0)

  3. #13
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Drg is a glass cannon, adding survivability would break the balance of jobs, don'tcha think? If you find you're way too squishy to survive then stay on lnc. You trade your survivability for ramped up DPS just like some other jobs trade survivability for other benefits.
    (1)

  4. #14
    Player
    Vire's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    86
    Character
    Vire Darksteel
    World
    Excalibur
    Main Class
    Marauder Lv 50
    What dose pug trade for monk? And the e-tough guy who says its the players not the class has a really stupid attitude. Right now any party wide magic attack dragoon and monk can do nothing about it. Monks are crushing everyone in the parses right now. Its not about being skilled its about flawed design.
    (3)

  5. #15
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Vire View Post
    What dose pug trade for monk? And the e-tough guy who says its the players not the class has a really stupid attitude. Right now any party wide magic attack dragoon and monk can do nothing about it. Monks are crushing everyone in the parses right now. Its not about being skilled its about flawed design.
    Big ones off the top of my head? Sentinel, bloodbath, rampart, sanguine rite, stoneskin are a few things Pug gives up to move onto Mnk... those were never important for survival though...... /sigh
    (0)

  6. #16
    Player
    Raubahn's Avatar
    Join Date
    Sep 2011
    Location
    Uldah
    Posts
    304
    Character
    Rauban Daz
    World
    Omega
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Peptaru View Post
    Big ones off the top of my head? Sentinel, bloodbath, rampart, sanguine rite, stoneskin are a few things Pug gives up to move onto Mnk... those were never important for survival though...... /sigh
    They Might be not Important for survival but can you imagine Ifrit Fight as a MNK or DRG (Focus on DRG i Repeat Focus on DRG) without Sentinel at least? its Really a pain not having at least one Abilty at least Agains High Damage Magic based AoE even with SS from WHM and Protect.

    And if you were saying thous were never important for survival how come we needed thous in ifrit fight pre 1.21?
    you know everyone was asked if they have sentinel for example and if they don't /oust

    Dragoon and Monk Backs are currently Exposed against Magic Attacks such as Astral flows
    and i know that When Garuda comes out ppl will not use MNK or DRG because of his Astral flow Damage.
    (0)

  7. #17
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Saying they weren't needed for survival was sarcasm in response to Vire asking what was lost going from pug to mnk, guess i needed to type /sarcasm after all. if you have melee in ifrit there is no excuse for not breaking all the nails. All nails broken + generic AoE stoneskin from a mage = lolhellfire. Yes, you're squishy, that's the price to pay for your extra abilities and dmg.
    (0)

  8. #18
    Player

    Join Date
    Jul 2011
    Posts
    231
    i think its a bit harsh that dread spike reset surge's.

    this is one of the reasons i dont bother with surges, i mean dread spike still negates an attack even with no surges stacked..

    and what am i supposed to do.. go through the trouble of keeping power surge stacked at III just to have it reset because i need to use dread spike? which like i said works allmost as good w/o surge.

    and on top of that im not convinced that power surge will out parse non powersurge- what with the extra tp which can give alot more weaponskill oppurtunities and the extra weapon skills themselves give more TP- even doing an auto attack instead of power surge will give you an extra ws over the course of a battle.

    so while the disadvantages of power surge are very clear, the advantages are abstract to say the least.

    but i digress, on the topic, i think being able to dodge damage especially via jumps is kind of the dragoons trademark and it would be nice to see this.
    (2)

  9. #19
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    I don't have dragoon, so I will not speak on how to play them. I do play White Mage as a main and you shouldn't be dying on primal fights. When I heal, I know the dragoon, and few other jobs, are glass cannons. I know I need to keep regen and stoneskin on them, and I do, to make sure they don't get one shotted. There is no reason for anyone to die on HF for ifrit, not even the dragoon. All four nails should be taken down, which is cake if you bring jobs, and your white mage should be keeping you at full life for the fight.

    Sadly and happily, jobs require players to play with teamwork. If the White Mage slacks on his job, the dragoon suffers for it.
    (0)
    Forum Lurker Extraordinaire.
    Like a good stalker, I'm always there.

  10. #20
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Klive View Post
    I don't have dragoon, so I will not speak on how to play them. I do play White Mage as a main and you shouldn't be dying on primal fights. When I heal, I know the dragoon, and few other jobs, are glass cannons. I know I need to keep regen and stoneskin on them, and I do, to make sure they don't get one shotted. There is no reason for anyone to die on HF for ifrit, not even the dragoon. All four nails should be taken down, which is cake if you bring jobs, and your white mage should be keeping you at full life for the fight.

    Sadly and happily, jobs require players to play with teamwork. If the White Mage slacks on his job, the dragoon suffers for it.
    Most of the groups I've ran Ifrit with actually can't bring all four nails down. Also, whenever I play DRG (or LNC) at Ifrit I find it very difficult to put out much damage to the nails because you can't tell which way they're facing and thus can't combo.

    Still, DRG can survive Hellfire just fine if you're topped up with HP and Stoneskin and even more so if you gather for Sanguine Rite. Yet I find the benefits of going DRG to be rather marginal and only worth it if your group is very comfortable with the fight. LNC brings better survivability and Raise, which help a lot if your victories are somewhat shaky.
    (0)
    Last edited by Frein; 04-09-2012 at 10:09 AM.

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