Quote Originally Posted by Gemina View Post
Dude, ogcds are a huge part of the problem that healers currently have. Like the OP pointed out, nearly all of the new abilities we've gained since pretty much ARR are all ogcd, and even if they are on the gcd like with Misery, it is still an instant cast. Healer is still supposed to be a casting role, and we don't do a whole lot of casting outside of spamming our one ST and AoE option.

Devs are so intent on mechanics that make healers dance around AoEs instead of actually heal, which is why the mobility is needed. It is a result of encounter design that focuses so much on throwing off a player's DPS.

I think back to when the devs would state that healer DPS isn't accounted for when designing raids and DPS checks. I'm starting to wonder if they are accounted for at all.
I don't have anything against the Afflatus heals being instant cast, I have something against them being Cure II_B and Medica I_B.

I'd much rather something like the PvP versions where Afflatus heals are about 40% direct heals and 60% regens.
That way we'd put a bit more thought on hardcasting vs Afflatus, because they have different effects and potencies.