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  1. #1
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    I kinda don't always entirely enjoy how long DRG combos are at higher levels. There's no great satisfying comfortable way of organizing them on hotbars the way the simple three-step combos are. And because they're longer than every other job, I'll routinely flub them up and forget a step or two at the end, which will often result in dropping stance and throwing me completely off as I try to recover from multiple mistakes.
    (3)

  2. #2
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Agreed on Black Mage. The level 50 rotation is dead simple but it has an amazingly good flow to it that gets lost at higher levels.


    Quote Originally Posted by Iscah View Post
    don't miss a step or you've dropped Enochian and need to start over...
    That's one of the inherent issues with maintenance buffs. They're just not fun. I want an ability that makes me feel like a god when it's active (Summon Bahamut), rather than one that makes me feel like crap when it's not (Enochian.)
    (3)

  3. #3
    Player
    RylaBee's Avatar
    Join Date
    Nov 2017
    Posts
    151
    Character
    Ryla Bee
    World
    Omega
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Hasrat View Post
    I kinda don't always entirely enjoy how long DRG combos are at higher levels. There's no great satisfying comfortable way of organizing them on hotbars the way the simple three-step combos are. And because they're longer than every other job, I'll routinely flub them up and forget a step or two at the end, which will often result in dropping stance and throwing me completely off as I try to recover from multiple mistakes.
    This for sure. In SB, I really enjoyed leveling DRG especially around levels 50-60. But once Wheeling/Fang came into it, making it 5-step each, it just didnt fit on my hotbars in any confortable manner anymore.
    I think they made some good steps in SB now, that they unified the first starter action of each rotation into True Thrust and removed Heavy Thrust completely.

    But they added new actives with SB as well so.. it will probably still be finger-breaker.
    It is a pitty, I like the animations and whole theme of DRG a lot.
    (1)