Even SEGA knew it was time to move away from this when they released PSO2. It's just not good when you have a ton of them on your screen at one time. I had put with that for all PSO games in the past.
Even SEGA knew it was time to move away from this when they released PSO2. It's just not good when you have a ton of them on your screen at one time. I had put with that for all PSO games in the past.
Yeah, I totally get your reasons. Spaghetti code is probably the culprit on the slow menu responsiveness in this game as well... Heck, I wish they'd surprise us with:I think in an older thread it was said that the reason this hasn’t been done already is because of PS3 limitations. Speech bubbles for PCs would be client side and a city full of people chat bubbling would use up more memory.
But even after PS3 support was dropped and quest UI changed, SE still doesn’t seem interested in adding this. I’m sure part of it has to do with 1.0 spaghetti code.
I can’t speak for other people, but the reason I don’t want it even if it’s something I can turn off is that there’s so many other things broken with this game that I’d rather have the team fix than add a completely new thing that I’m not interested in and I think is really annoying in other MMOs. If this came as part of a package of more things to boost RP, I think that would be OK.
"Hey 6.0, we overhauled the spaghetti code!"
Would be far more immersive to know who's saying what just by looking at them. Apply the same filters and toggles that are available with normal chat and I don't see any issue with this.
I'd really like this. It wouldn't work in raids, but it would be appreciated in smaller dungeons and towns. More opportunities to bring life to the game are welcome, especially if this work could be toggled on or off like battle damage numbers.
Speech bubbles are the opposite of immersive. I want my screen clean, not look like IMVU.
Lip flaps are perfect and other games wouldn't even bother. I can read the chat box just fine and if my friend is talking to me, I can see them talking to me.
All the people who claim it breaks immersion and its gonna be spammed.... Do you know what we mean by "disabling" it ? Is it so hard to accept a feature you don't wanna use but many people will like?
SE will always say "1.0 code issues" until they fix it and do it. We got so many features and workarounds nowadays, if they want to make it, they can. I personally missed the feature since ARR, I dont like to look in my chatlog all day when the person is standing before me.
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There are people level 80 right now who dont know how to disable /shout and emotes.
Google search, reddit, official forums... Plus, just like the recent new feature that plays a sound when someone emotes at you, the chat bubble feature could start disabled by default... So people who don't want/don't care/don't know about it, will stay just like they are atm.
To be fair.... people don't use google for the shit we have in the game NOW. You expecting people to use it for something like this? We are playing the same game right? Where people are running around at max level who still don't put LB on their bars or haven't changed a single setting in their options for 80 levels?Google search, reddit, official forums... Plus, just like the recent new feature that plays a sound when someone emotes at you, the chat bubble feature could start disabled by default... So people who don't want/don't care/don't know about it, will stay just like they are atm.
Okay, then... just let it disabled by default, simple as that...To be fair.... people don't use google for the shit we have in the game NOW. You expecting people to use it for something like this? We are playing the same game right? Where people are running around at max level who still don't put LB on their bars or haven't changed a single setting in their options for 80 levels?
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