Crafting.

Theres no MMO I've played that handles it better, and while theres a LOT of room for improvement (I have "many" notebooks worth of ideas on tradeskill system design), theres no other MMO that comes close.


I also enjoy being able to sit down and spam dungeons all day if I feel like it. Similar issues as the above, really.


If there was a game that did tradeskills and dungeon exploration/running better, I'd play that in a heartbeat, but right now, there isnt. 14 isnt at all close to perfect, but there are a LOT of awful games out there, and theres no reason for anyone to try and innovate, so we're likely never going to see a genre re-definer again.