
Originally Posted by
Crasherino
Think you're the second or third to ask me roughly this question, some classes I find it's worse due to the fact there's too many requirement or situational useage about them, leaving you with the bare minimal to play with.
Example, I have my DRK at 74, during combat you're mostly just pressing 1,2,3, every so often I'll use 1 other skill to keep my 10% damage boost up, another skill that you simply use when it's off cooldown (I think it's roughly 30s), and the last skill I use once my class gauge hits a set amount once again, then it's just back to 1,2,3, (and the occasional shield onto me or someone else that costs 3k mana and lets you use one of the other 3k mana required skills for "free" if the shield fully absorbs its max amount in the time limit) yeah there is other skills such as AoE and damage reductions, but my "lack of skills to use" complaint is simply down to the bare simplicity of the combat giving you little to no choice in how to actually play a class effectively, if you're not pressing 1>2>3 then you're doing it wrong, I may have 10-15 other skills to use, but they're either situational (e.g damage reductions, interrupt, etc), AoEs that have no baring to an individual target like a boss, or something you press because it's a large cooldown damage skill or a class gauge requirement that's filled up allowing you to finally press the button, which if I remember right tends to be every 2-3 rotations of pressing 1,2,3.