Except that was already explained by Ferne back on the old 1.0 forum that the original starting nation storylines in 1.0 were almost entirelly taking place within Echo visions. Most of the beginning of 1.0 you were not living those events as they happened, they had actually occured about 10 years prior when the Archons first arrived in the citystates, but you were bouncing about in and out of other people's memories with the Echo out of chronological order so it all ended up a confusing mess (the item you get in each of the citystates may have appeared within your inventory even outside of the Echo, but that was simply gameplay pragmatisim as it was needed to flag the next part of the storyline to execute and is not something deeper.). In 1.0's starting city story entering the Echo was almost undetectable, merely signified by a subtle 'gong' and woosh effect, so a player would not have even picked up on it at the time if they were not already knowing what to look for.
There was certainily no indiciation anywhere in 1.0 of literal time travel being an aspect of the story - the scene with Cid's goggles as I mentioned was not time travel back to the Sixth Astral Era, but the player's character 'hacking' Cid's mind in a way and lifiting the veil of amnesia that clouded him, restoring his memories, which was symbolized by the player's character handing him his goggles within his memory - it was for all intents an purposes, a delusion, in that it never literally happened.