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  1. #1
    Player
    Volkaj's Avatar
    Join Date
    Oct 2018
    Posts
    81
    Character
    Volkaj Jukres
    World
    Faerie
    Main Class
    Scholar Lv 80
    On Safe State/Undo: Something in the same mindset (?), but easier to balance would be:
    • Safe State
      Grants Current State to target party member. Current State changes to Anterior State I, II, III as the target takes damage.
    • Undo
      Restore target's HP based on Current State and Anterior State effects cast by you on the target.
      Current State: 200 potency,
      Anterior State I: 800 potency,
      Anterior State II: 1000 potency,
      Anterior State III: 1200 potency

    On Ectoplasm: Any sort of healer invuln is almost certainly overpowered. Even if the effect was just "you can't be reduced below 1 for next hit", you could use it instead of a tank LB3 and just use healer LB3 instead, which is strictly better (anyone dead or hurt would be healed to full). Tanks also cannot rez other players; even if the invuln prevents rezzing, you could just wait it out then rez others.
    (0)
    Last edited by Volkaj; 11-25-2019 at 03:39 AM. Reason: Wording

  2. #2
    Player
    FusionFool3's Avatar
    Join Date
    Jun 2017
    Posts
    7
    Character
    Grizelda Avagnar
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    I see, thank you for your input.

    It's starting to become painfully clear that the Exorcist idea grabbed from Bravely Second can't work in FF14 due to how broken Undo is so I will have to alter it greatly. A shame but gotta get with the times, this ain't a single player game after all.
    (0)