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  1. #1
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Liam_Harper View Post
    Treat your groups better. If I run Trust, it isn't for the rewards or efficiency. It's already far slower than a real group. You can throw whatever exp, tomes, materia that you like at leveling dungeons, but I'll likely avoid it because a Trust will never tell you to kill yourself, tell you to uninstall, kick you to bring a friend in, complain you pull too fast, pull too slow, pull for you, refuse to play properly, threaten to report you for advice, refuse to dps as healer, refuse to heal as healer, leave tank stance off and so on.

    The incentive is there to run dungeons. Other players are the disincentive.
    What type of parties are you getting because I've never had this type of toxicity except for a few instances like deep dungeons which take a long time and some people lose their cool after a wipe but it's still rare.

    You probably had super bad luck or are exacerbating a bit. Even in 24 man content i've never had anyone tell me to go kill myself.
    (11)
    Last edited by Brightshadow; 11-23-2019 at 02:10 AM.

  2. #2
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Brightshadow View Post
    What type of parties are you getting because I've never had this type of toxicity except for a few instances like deep dungeons which take a long time and some people lose their cool after a wipe but it's still rare.

    You probably had super bad luck or are exacerbating a bit. Even in 24 man content i've never had anyone tell me to go kill myself.
    I always see this argument. You can keep telling others they're exaggerating, delete their Trusts and stuff roulettes with rewards but it doesn't change the fact that we've had enough negative experiences in dungeons to put us off running them and won't do so. Telling us we're liers or putting your fingers in your ears and pretending it's all great isn't going to fill your queues. A lot of dungeons are fine, but there are enough that are a nightmare that a lot of players who have had a long day and just want to relax won't risk it. That's simply how it is.
    (6)