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  1. #1
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Esmoire View Post
    I get the argument of wanting different races and genders and all that to have different silhouettes, different forms, ways to say "This is a lizard dude. The way he stands aloof says something about where he came from and how he carries himself."

    But like, the jobs in of themselves have unified animations outside of the oddly gendered cposes. They make some changes with height differences (see how a lalafell ninja runs VS a roegadyn; similar idea but a little different), but generally the idea is consistent. The animations of the job is all about trying to sell what the job is and doesn't really care about race/gender. In fact, the argument is already out the window in this context, because we share the default weapon drawn pose that is assumed after you enter combat. A gendered one is on-top of that, and something you have to manually activate.

    What I am saying is, while I think it's cool the different races and genders and stuff have different form, I think since everything else related to your jobs animations are mostly unified, we may as well not have this one off exception. It can only serve to heighten individual expression with minimal work required from the developer. Give everyone three cposes for when their weapon is out, and if you don't like something because it is too feminine or masculine or whatever you can use the other two.
    None of the poses strike me as being gender specific in any way other than the fact that they're locked. They all look equally suitable for everyone, so I don't see how it could ever be seen as a remotely bad or lore breaking thing to let everyone have access to both poses. The only argument against this is giving SE more work to do, but it wouldn't be too much given the animations have already been designed.
    (2)

  2. #2
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,157
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Penthea View Post
    None of the poses strike me as being gender specific in any way other than the fact that they're locked. They all look equally suitable for everyone, so I don't see how it could ever be seen as a remotely bad or lore breaking thing to let everyone have access to both poses. The only argument against this is giving SE more work to do, but it wouldn't be too much given the animations have already been designed.
    More so because they willingly chose to put more work on themselves by giving us different poses. Which is the story with FFXIV in general. They keep feeling the need to double their work by making two outfits for example. I get it, and I get people wanting something cutesy or feminine (like the WHM cpose for women), but just the same you get situations where I hate how my character can never wear the Hildibrand outfit to actually look like Hildibrand, all because at some point they decided one of the ARR crafting outfits needed an stupidly short skirt and cleavage cut for women. Just like in that case, they should have done just one option and made it well, or if they are going to make more options, let everyone have it instead of more half-measures.
    (3)