Quote Originally Posted by Raldo View Post
Later on in the dungeon, there's a room with 3 spiders and a ghost. The ghost is in a pull group all by itself, but it's probably easiest to just combine it with the spiders, but again, it's not wrong to do it one way or the other.
If you want to be really bold (and assuming you can get a group that understands/cooperates), you can actually skip pulling anything in the entire caves section just by walking. The ghosts and spiders are all sound aggro. Can't really say whether walking past saves any time over stopping to kill, tho.