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  1. #1
    Player
    Malmstrom's Avatar
    Join Date
    Nov 2015
    Posts
    375
    Character
    Furious Dream
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Urthdigger View Post
    Oh, I don't think we should dumb things down further. Rather, I meant that since the OP was bemoaning the fact of how there's really only two stats anyone cares about, no matter how they switch things around there will likely be two stats that are considered the best. I do like complex systems, and I do wish tenacity and piety were a more worthwhile way of building tanks and healers, but I do understand that at best we'll see each job have their own two stats, and that it's highly unlikely we'll wind up with, say, several ways to build a BLM.
    I'd rather have the "own two stats" thing than "MELD FOR BIG DEEPS OR GTFO".
    (0)

  2. #2
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by RyuDragnier View Post
    Direct Hit IMO is worthless on Tanks/Healers because you're only getting around a 12% shot of doing it at most. That's too low to be reliable. Determination would be a better stat to invest in for them since it increases the low point of damage/healing the more you invest in it. The healing part of that is mandatory for all healers, since one less (o)GCD to use for healing is another attack spell cast. Tanks...you have the aggro, you're always going to be hitting it, DET is more important.

    DPS, Direct Hit shares importance with Determination, though I believe DET is more important for BRD/MCH/DNC considering you're always hitting the enemy unless it becomes untargetable.
    "Learning that Direct Hit doesn't effect healing fills you with Determination!"
    (1)