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  1. #1
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    If someone plays a BLM and doesn't add in any SpSPD, they're probably not going to have a great time.
    (4)

  2. #2
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Quote Originally Posted by ChaoticCrimson View Post
    If someone plays a BLM and doesn't add in any SpSPD, they're probably not going to have a great time.
    I was about to say something like this, it's honestly a nightmare to even have your spellspeed a little low. Dodge an AoE that could kill you, or lose enochian? Mah enochian!
    (0)

  3. #3
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,183
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Machinist Lv 100
    Dont worry, with players "choosing" all the same thing to not be yelled at how they need to go look at some theorycrafter guide, i think that in 6.0 SE will go even further than the removal of main stats materias, and merge all remaining ones in "thebigmateriathatgivesyouabigdps IX" and "thebigmateriathatgivesyouabigdps X".

    And of course the players will complain that the game become more and more for casuals with the removal of even more "choices" XD
    (2)

  4. #4
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Tanks should go with tenacity as norm instead of pure dps melds.
    Their dps is as low as healers now so cumulative deffensives and offensives outweights heavily offensive melds, determination by 2.8%, Dhit by 2.6% and crit by 2%, and this is excluding healing buff from the same stat which would make things even better for tenacity, for a good warrior in raid tenacity melds are equal to about 430 potency heal and around 420-450 for same skilled DRK.
    (1)
    Last edited by Nedkel; 11-19-2019 at 07:48 AM.

  5. #5
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Malmstrom View Post
    The rest is worthless!
    Direct Hit IMO is worthless on Tanks/Healers because you're only getting around a 12% shot of doing it at most. That's too low to be reliable. Determination would be a better stat to invest in for them since it increases the low point of damage/healing the more you invest in it. The healing part of that is mandatory for all healers, since one less (o)GCD to use for healing is another attack spell cast. Tanks...you have the aggro, you're always going to be hitting it, DET is more important.

    DPS, Direct Hit shares importance with Determination, though I believe DET is more important for BRD/MCH/DNC considering you're always hitting the enemy unless it becomes untargetable.
    (2)

  6. #6
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Direct Hit IMO is worthless on Tanks/Healers because you're only getting around a 12% shot of doing it at most. That's too low to be reliable. Determination would be a better stat to invest in for them since it increases the low point of damage/healing the more you invest in it. The healing part of that is mandatory for all healers, since one less (o)GCD to use for healing is another attack spell cast. Tanks...you have the aggro, you're always going to be hitting it, DET is more important.
    For tanks, probably, but only because of the fact there's little room for it after SkS tiers and putting crit into every other possible slot.
    For healers after crit and comfortable piety, ask yourself this - what do the majority of healer's GCDs go towards? Determination scales like complete crap to the point that 12% DH is probably worth much more than any Det you could meld for.

    In fact Det is just a horrible stat can we not talk about melding it pls you'll give me vietnam flashbacks.
    (5)

  7. #7
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by RyuDragnier View Post
    Direct Hit IMO is worthless on Tanks/Healers because you're only getting around a 12% shot of doing it at most. That's too low to be reliable. Determination would be a better stat to invest in for them since it increases the low point of damage/healing the more you invest in it. The healing part of that is mandatory for all healers, since one less (o)GCD to use for healing is another attack spell cast. Tanks...you have the aggro, you're always going to be hitting it, DET is more important.

    DPS, Direct Hit shares importance with Determination, though I believe DET is more important for BRD/MCH/DNC considering you're always hitting the enemy unless it becomes untargetable.
    Tanks should always meld at least a little bit of direct hit, even a 1% chance of doing 1.25x damage is miles better than a 0 percent chance. Also 12% is a respectable amount and given that it stacks with crit means the damage potential is much better than det. Unless youre seriously worried about dying (ultimate prog) then you should just meld crit direct on tanks, regular savage doesnt justify tenacity, so the stats that give you the most damage are king
    (1)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  8. #8
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by RyuDragnier View Post
    DPS, Direct Hit shares importance with Determination, though I believe DET is more important for BRD/MCH/DNC considering you're always hitting the enemy unless it becomes untargetable.
    This is incorrect. Mathematically, melding Critical Hit and then Direct Hit is better for all three physical ranged. I don’t even think the physical ranged had Determination melds in Stormblood, and very rarely was Determination melded after Accuracy and Critical Hit in HW... I believe in Creator, Skill Speed was melded on BRD before Determination was in BiS sets.

    Determination scales terribly compared to Critical Hit and Direct Hit.
    (3)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  9. #9
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Depends what youre goal is. Yes, there is one or two stats which give the best bang for your buck, but theyre not the only stats you can shoot for. Speedmeme is a thing on some of the melee classes. You wont be "Best DPS NA" but you can still push out pretty good dps and its fun and different.

    I do think they can diversify stats to be more class or roll specific but allow for variability (I.E you should be allowed to slot tenacity into all classes for damage reduction, but tank roll will have a trait or something that makes it better for them to carry it over, lets say , crit, or Range classes utilize Crit, Melee utilize sks, etc.) Course that would require pretty hefty rebalancing of not only encounter design but class design so..thats not gonna happen. Oh well.
    (0)

  10. #10
    Player
    Malmstrom's Avatar
    Join Date
    Nov 2015
    Posts
    375
    Character
    Furious Dream
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Melichoir View Post
    Depends what youre goal is. Yes, there is one or two stats which give the best bang for your buck, but theyre not the only stats you can shoot for. Speedmeme is a thing on some of the melee classes. You wont be "Best DPS NA" but you can still push out pretty good dps and its fun and different.

    I do think they can diversify stats to be more class or roll specific but allow for variability (I.E you should be allowed to slot tenacity into all classes for damage reduction, but tank roll will have a trait or something that makes it better for them to carry it over, lets say , crit, or Range classes utilize Crit, Melee utilize sks, etc.) Course that would require pretty hefty rebalancing of not only encounter design but class design so..thats not gonna happen. Oh well.
    Can I "speedmeme" a monk by slamming nothing but skill speed into everything on top of Greased Lightning IV and have it be ridiculously fast?

    Because now I want to do that. ._.

    Edit - 0.07 seconds taken off the base GCD.
    (0)
    Last edited by Malmstrom; 11-19-2019 at 08:19 AM.

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